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[[image:gwrangers-dv21.jpg|thumb|250px|right|Rangers|[[Ranger]] Class]] |
[[image:gwrangers-dv21.jpg|thumb|250px|right|Rangers|[[Ranger]] Class]] |
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− | The Ranger is a versatile [[ranged attack]]er. While they do not provide as much damage as other professions, they are valued for their versatility. Rangers are renowned especially for their ability to [[interrupt]] enemies and the ease at which they spread [[condition]]s notably thanks to [[traps]] and [[preparation]]s. They are one of the more survivable classes due to their mid-level [[armor]], arsenal of defensive [[stance]]s, and self-healing skills. Additionally, a Ranger has the highest armor versus [[elemental damage]] of any of the professions. Another feature of the Ranger profession is the ability to tame a [[pet]] to aid you in combat. Furthermore, their primary attribute alone can merit using the Ranger as a primary profession, even for [[build]]s that do not use many Ranger skills or bow attacks ([[Touch Ranger |
+ | The Ranger is a versatile [[ranged attack]]er. While they do not provide as much damage as other professions, they are valued for their versatility. Rangers are renowned especially for their ability to [[interrupt]] enemies and the ease at which they spread [[condition]]s notably thanks to [[traps]] and [[preparation]]s. They are one of the more survivable classes due to their mid-level [[armor]], arsenal of defensive [[stance]]s, and self-healing skills. Additionally, a Ranger has the highest armor versus [[elemental damage]] of any of the professions. Another feature of the Ranger profession is the ability to tame a [[pet]] to aid you in combat. Furthermore, their primary attribute alone can merit using the Ranger as a primary profession, even for [[build]]s that do not use many Ranger skills or bow attacks ([[Touch Ranger]]). Because of all this, a Ranger can fill in many gaps in a party. The patron goddess of Rangers is [[Melandru]]. |
The primary Ranger's base armor provides 70 armor, +30 armor versus elemental damage, +5 energy, and +1 [[energy recovery]]. A starting primary Ranger begins with 25 energy and 3 energy recovery. |
The primary Ranger's base armor provides 70 armor, +30 armor versus elemental damage, +5 energy, and +1 [[energy recovery]]. A starting primary Ranger begins with 25 energy and 3 energy recovery. |