GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
m (Further edited for clarity and consistency.)
m (Further edited for clarity and consistency.)
Line 6: Line 6:
 
The primary Ranger's base [[armor]] provides 70 armor, +30 armor versus elemental damage, +5 energy, and +1 [[energy recovery]]. A starting primary Ranger begins with 25 energy and 3 energy recovery.
 
The primary Ranger's base [[armor]] provides 70 armor, +30 armor versus elemental damage, +5 energy, and +1 [[energy recovery]]. A starting primary Ranger begins with 25 energy and 3 energy recovery.
   
The Ranger's [[primary attribute]] is [[Expertise]]. Expertise alone can merit using the Ranger as a primary profession, even for builds that do not use many Ranger skills or bow attacks, (e.g. a [[Touch Ranger]]).
+
The Ranger's [[primary attribute]] is [[Expertise]], which reduces the energy costs of certain skills. Expertise alone can merit using the Ranger as a primary profession, even for builds that do not use many Ranger skills or bow attacks, (e.g. a [[Touch Ranger]]).
   
 
==Attributes==
 
==Attributes==

Revision as of 18:14, 23 December 2007

Gwrangers-dv21

Ranger Class

The Ranger class is a versatile ranged attacker. While they do not provide as much damage as other professions, they are valued for their versatility. Rangers are renowned especially for their ability to interrupt enemies and the ease at which they spread conditions. Rangers are one of the more survivable classes due to their mid-level armor, arsenal of defensive stances, and self-healing skills. Additionally, a Ranger has the highest armor versus elemental damage of any of the professions. Another feature of the Ranger profession is the ability to tame a pet to aid you in combat. Because of all this, a Ranger can fill in many gaps in a party. The patron goddess of Rangers is Melandru.

The primary Ranger's base armor provides 70 armor, +30 armor versus elemental damage, +5 energy, and +1 energy recovery. A starting primary Ranger begins with 25 energy and 3 energy recovery.

The Ranger's primary attribute is Expertise, which reduces the energy costs of certain skills. Expertise alone can merit using the Ranger as a primary profession, even for builds that do not use many Ranger skills or bow attacks, (e.g. a Touch Ranger).

Attributes

Profession Combinations

See Secondary professions for a Ranger

Related Articles

Professions
WarriorWarriorRangerRangerMonkMonkNecromancerNecromancerMesmerMesmerElementalistElementalistAssassinAssassinRitualistRitualistParagonParagonDervishDervish