GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Register
(Removing all content from page)
(rvv)
Line 1: Line 1:
  +
[[Category:Professions]]
  +
[[image:gwrangers-dv21.jpg|thumb|220px|right|Rangers|[[Ranger]] Class]]
  +
  +
The Ranger class is a versatile [[ranged attack]]er. While they do not provide as much damage as other professions, they are valued for their versatility. They are able to interrupt targets with [[Distracting Shot]] and [[Savage Shot]] and the preparation [[Incendiary Arrows]] which also inflicts [[Burning]], as well as spreading a variety of conditions like [[Crippled]] from range. Additionally, a Ranger equipped with a [[Longbow]] or a [[Flatbow]] has a greater range than any other profession. A good Ranger can fight from close up, or from a long distance. The patron goddess of rangers is [[Melandru]].
  +
  +
The Primary Ranger's base [[armor]] provides moderate protection. It has 70 base armor and +30 Armor versus Elemental attacks, +5 [[Energy]] and +1 [[Energy#Energy regeneration/degeneration|Energy Recovery]]. A starting Primary Ranger can expect to have 25 Maximum Energy and 3 Energy Recovery.
  +
  +
The Ranger's [[primary attribute]] is [[Expertise]]. Expertise merits use as a ranger as a primary professions for builds that do not use many ranger skills or is not used with a bow. (ex: [[Touch ranger]])
  +
  +
==Attributes==
  +
*[[Expertise]] (Primary): For each rank of Expertise, the Energy cost of all of your attacks, Rituals, touch skills, and Rangers skills are decreased by 4%. Several skills, especially those related to Energy costs and skill recharge times, become more effective with higher Expertise.
  +
**[[:Category:Expertise skills|Expertise skills]]
  +
*[[Marksmanship]]: Increases the [[damage]] and chance to inflict a [[critical hit]] with [[bow]]s.
  +
**[[:Category:Marksmanship skills|Marksmanship skills]]
  +
*[[Beast Mastery]]: Increases the damage and chance to inflict a critical hit by an [[animal companion]].
  +
**[[:Category:Beast Mastery skills|Beast Mastery skills]]
  +
*[[Wilderness Survival]]: Longer healing rates for selective skills. Many [[Ranger skills]], especially [[Ritual]]s, [[Preparation]]s and [[Trap]]s, become more effective with higher Wilderness Survival.
  +
**[[:Category:Wilderness Survival skills|Wilderness Survival skills]]
  +
*[[:Category:Ranger skills|Unlinked Ranger Skills]]
  +
  +
==Profession Combinations==
  +
''See [[Secondary professions for a Ranger]]''
  +
  +
==Related Articles==
  +
* [[Ranger skills quick reference|Skills quick reference]]
  +
* [[:Category:Ranger skills|Skills by category]]
  +
* [[Ranger armor|Armor types]]
  +
* [[Ranger armor crafting quick reference|Armor crafting quick reference]]
  +
* [[Ranger collector armor|Collector armors]]
  +
* [[Ranger collector weapons|Collector weapons]]
  +
* [[Ranger crafted weapons|Crafted weapons]]
  +
* [[Ranger unique items quick reference|Unique items quick reference]]
  +
* [[Animal companion]]s
  +
* [[Bow]]s
  +
* [[Effective ranger guide]]
  +
* [[Dance#Ranger|Ranger dance information]]
  +
* [[:Category:Ranger quick references|Ranger quick references (category)]]
  +
* [[Ranger_elite_skill_locations|Ranger elite skill locations]]
  +
{{ProfessionsNavBox}}

Revision as of 21:48, 1 September 2007

Gwrangers-dv21

Ranger Class

The Ranger class is a versatile ranged attacker. While they do not provide as much damage as other professions, they are valued for their versatility. They are able to interrupt targets with Distracting Shot and Savage Shot and the preparation Incendiary Arrows which also inflicts Burning, as well as spreading a variety of conditions like Crippled from range. Additionally, a Ranger equipped with a Longbow or a Flatbow has a greater range than any other profession. A good Ranger can fight from close up, or from a long distance. The patron goddess of rangers is Melandru.

The Primary Ranger's base armor provides moderate protection. It has 70 base armor and +30 Armor versus Elemental attacks, +5 Energy and +1 Energy Recovery. A starting Primary Ranger can expect to have 25 Maximum Energy and 3 Energy Recovery.

The Ranger's primary attribute is Expertise. Expertise merits use as a ranger as a primary professions for builds that do not use many ranger skills or is not used with a bow. (ex: Touch ranger)

Attributes

Profession Combinations

See Secondary professions for a Ranger

Related Articles

Professions
WarriorWarriorRangerRangerMonkMonkNecromancerNecromancerMesmerMesmerElementalistElementalistAssassinAssassinRitualistRitualistParagonParagonDervishDervish