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==Notes== |
==Notes== |
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− | *They typically travel in groups of three to six. |
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*An effective strategy to deal with the constant blocking of Raptors is to use [[Mirror of Disenchantment]] to remove Critical Defenses from the entire enemy group. The long recharge of Critical Defenses should provide you with enough time to dispatch them. |
*An effective strategy to deal with the constant blocking of Raptors is to use [[Mirror of Disenchantment]] to remove Critical Defenses from the entire enemy group. The long recharge of Critical Defenses should provide you with enough time to dispatch them. |
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+ | *If using a melee-heavy team, they can be difficult due to their use of [[Critical Defenses]] and a high [[Critical Strikes]] rank. They typically travel in small groups of three to six. |
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*Raptors are naturally much faster than most creatures and tend to have very long patrol routes, often meaning that they may arrive during your battles with other creatures. |
*Raptors are naturally much faster than most creatures and tend to have very long patrol routes, often meaning that they may arrive during your battles with other creatures. |
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+ | *They seem to have a high drop rate for dyes. |
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==Trivia== |
==Trivia== |