GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
mNo edit summary
mNo edit summary
Line 1: Line 1:
Resurrection Shrines are a type of [[Control point|Control Point]] and exist on all [[Alliance Battle]] maps. When a party member dies, the character will have to wait 15 seconds and then resurrected at the closest resurrection shrine. Resurrection Shines can be found in the [[Kurzick]] and [[Luxon]] bases, with at least one other shine capable of being captured, located on the battle field. Resurrection shrines are only active to an alliance when they are under their control, this can be recognised by a blue light(Kurzick) or red light(Luxon) spreading out from the shrine. When the shrine is not controlled by either alliance, it will not display any colour and is in a neutral status.
+
Resurrection Shrines are a type of [[Control point|Control Point]] and exist on all [[Alliance Battle]] maps. When a party member dies, the character will have to wait 15 seconds and then resurrected at the closest resurrection shrine. Resurrection Shines can be found in the [[Kurzick]] and [[Luxon]] bases, with at least one other shine capable of being captured, located on the battle field. Resurrection shrines are only active to an alliance when they are under their control, this can be recognised by a blue light(Kurzick) or red light(Luxon) spreading out from the shrine. When the shrine is not controlled by either alliance, it will not display any color and is in a neutral status.
   
 
Resurrection Shrines are tended to by at least one monk.
 
Resurrection Shrines are tended to by at least one monk.

Revision as of 03:31, 29 December 2006

Resurrection Shrines are a type of Control Point and exist on all Alliance Battle maps. When a party member dies, the character will have to wait 15 seconds and then resurrected at the closest resurrection shrine. Resurrection Shines can be found in the Kurzick and Luxon bases, with at least one other shine capable of being captured, located on the battle field. Resurrection shrines are only active to an alliance when they are under their control, this can be recognised by a blue light(Kurzick) or red light(Luxon) spreading out from the shrine. When the shrine is not controlled by either alliance, it will not display any color and is in a neutral status.

Resurrection Shrines are tended to by at least one monk.

Resurrection Shrines are a key structure to capture, as it can greatly reduce the time it takes for party members to group up with their fellow members and start within the battlefield.