General
Rituals are a type of skill that creates Spirits on the battlefield. They typically have a long recharge balancing the longevity of the spirits. They have an effective range represented by half the radar.
If you are within two or more Nature Rituals you will be affected by higher attribute one.
Types of Rituals
- Binding Rituals are performed by Ritualists to create Spirits that are bound to them and aid them in battle.
- Nature Rituals are performed by Rangers to create totems (Spirits) emitting environmental enchantments, affecting allies and foes alike. [1].
Related Skills
Skills that affect Rituals in general
- Ritual Lord - Rituals recharge faster.
Skills that affect Binding Rituals in particular
- Doom - deal damage depending on the number of recharging Binding Rituals.
- Soul Twisting - next Binding Ritual casts faster and recharges instantly.
- Weapon of Quickening - Binding Rituals recharge faster.
See Also
- Spirit - for more details of the effects and properities of spirits.
- Category:Binding Rituals - for a list of Binding Rituals.
- Category:Nature Rituals - for a list of Nature Rituals.