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General

A Ritual is a type of skill that creates a Spirit on the battlefield. A Ritual typically has a long recharge balancing the longevity of the spirits. They have an effective range represented by half the radar.

If you are within range of two or more Nature Rituals of the same type you will be affected by the one which was created with the highest attribute.

Types of Rituals

  • Binding Rituals are performed by Ritualists to create Spirits that are bound to them and aid them in battle.
  • Nature Rituals are performed by Rangers to create totems (Spirits) emitting environmental effects, affecting allies and foes alike. [1].


Related Skills

Skills that affect Rituals in general

Skills that affect Binding Rituals in particular

See Also

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