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m (→‎Notes: --so im bad at guildwars too)
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== Notes ==
 
== Notes ==
*After this skill has been used, there is a ¾ second [[aftercast delay]] before your next action may be undertaken including movement--so, don't use it to pull.
+
*After this skill has been used, there is a ¾ second [[aftercast delay]] before your next action may be undertaken including movement.
*Useful for [[spike|spiking]]. Use an attack skill and follow up with this to do deal a large amount of damage in a short amount of time.
+
*Useful for [[spike|spiking]]. Use an attack skill and follow up with this to do deal a large amount of damage in a short amount of time.
   
 
== Related skills ==
 
== Related skills ==

Revision as of 22:12, 6 July 2009

Skill details
Savage Shot
Savage Shot
Campaign Core Ranger
Profession Ranger
Attribute Marksmanship
Type Bow Attack
    10 Energy ½ Activation 5 Recharge

Full: If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13...25...28 damage.

Concise: Interrupts an action. Interruption effect: deals +13...25...28 damage if action was a spell.

Marksmanship 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
+Damage 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Profession Changers:

Signet of Capture:

Notes

  • After this skill has been used, there is a ¾ second aftercast delay before your next action may be undertaken including movement.
  • Useful for spiking. Use an attack skill and follow up with this to do deal a large amount of damage in a short amount of time.

Related skills

Related articles