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m (→‎Notes: How does IAS affect this? It has 20 seconds recharge <.<)
m (IAS is good because instead of attacking every 1 seconds for example you would attack ever.66 seconds meaning you gain .33% more energy)
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== Notes ==
 
== Notes ==
 
*Synergizes well with [[Apply Poison]] or [[Barbed Arrows]] or [[Poison Tip Signet]]; The condition is applied first, follow by the energy gain from this skill.
 
*Synergizes well with [[Apply Poison]] or [[Barbed Arrows]] or [[Poison Tip Signet]]; The condition is applied first, follow by the energy gain from this skill.
  +
*Consider using a [[IAS]] skill to increase the amount of energy gained in the same timespan.

Revision as of 07:48, 13 January 2009

Skill details
Scavenger's Focus
Scavenger's Focus.jpg
Campaign Nightfall Ranger
Profession Ranger
Attribute Wilderness Survival
Type Elite Skill
    5 Energy.png     20 Recharge.png

Full: For 10 seconds, if you strike a foe who is suffering from a condition you gain 3...10...12 Energy.

Concise: (10 seconds.) You gain 3...10...12 Energy if you strike a foe who has a condition.

Wilderness Survival 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Energy gain 3 4 4 5 5 6 7 7 8 8 9 10 10 11 11 12 13 13 14 14 15

Acquisition

Signet of Capture:

Notes

  • Synergizes well with Apply Poison or Barbed Arrows or Poison Tip Signet; The condition is applied first, follow by the energy gain from this skill.
  • Consider using a IAS skill to increase the amount of energy gained in the same timespan.