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J Striker@legacy41691204 (talk | contribs) m (→Notes: How does IAS affect this? It has 20 seconds recharge <.<) |
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== Notes == |
== Notes == |
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− | *Synergizes well with [[Apply Poison]] or [[Barbed Arrows]] |
+ | *Synergizes well with [[Apply Poison]] or [[Barbed Arrows]] or [[Poison Tip Signet]]; The condition is applied first, follow by the energy gain from this skill. |
− | *When using skills like [[Barbed Arrows]] or [[Poison Tip Signet]], the condition is applied first, follow by the energy gain from the skill. |
Revision as of 07:26, 13 January 2009
Skill details
Scavenger's Focus | ||||||||||||
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Full: For 10 seconds, if you strike a foe who is suffering from a condition you gain 3...10...12 Energy.
Concise: (10 seconds.) You gain 3...10...12 Energy if you strike a foe who has a condition.
Contents
Wilderness Survival | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Energy gain | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 11 | 12 | 13 | 13 | 14 | 14 | 15 |
Acquisition
Notes
- Synergizes well with Apply Poison or Barbed Arrows or Poison Tip Signet; The condition is applied first, follow by the energy gain from this skill.