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{{location-stub}}
 
{{location-stub}}
  +
{{LocationInfo
{{location box
 
 
| type = Dungeon
|image=[[Image:Secret Lair of the Snowmen.jpg]]
 
|campaign=Eye of the North
+
| campaign = Eye of the North
 
| region = Depths of Tyria
|type=[[Dungeon]]
 
 
| levels = 1
|parent=[[Depths of Tyria]]
 
  +
| quest = Lost Treasure of King Hundar
|neighbors=
 
  +
| chest = Chest of Wintersday Past
|map=[[Image:Secret Lair of the Snowmen Map.JPG|200px]]
 
 
| neighbors =
|levels=1
 
  +
| services =
 
}}
 
}}
 
 
==Description==
 
==Description==
 
The quest [[Lost Treasure of King Hundar]] from [[Koris Deeprunner]] in [[Umbral Grotto]] takes you to the [[Secret Lair of the Snowmen]] where you must help Koris to find the king's lost treasure. The cave is full of level 15 snowmen which attack you with [[Snow fighting skill]]s to protect their secret lair. You must first find a [[Dungeon Key]] and then a [[Boss Key]] by defeating [[Freezie]] in order to reach the end of the quest. There is an area map you can read that will help you find the key points.
 
The quest [[Lost Treasure of King Hundar]] from [[Koris Deeprunner]] in [[Umbral Grotto]] takes you to the [[Secret Lair of the Snowmen]] where you must help Koris to find the king's lost treasure. The cave is full of level 15 snowmen which attack you with [[Snow fighting skill]]s to protect their secret lair. You must first find a [[Dungeon Key]] and then a [[Boss Key]] by defeating [[Freezie]] in order to reach the end of the quest. There is an area map you can read that will help you find the key points.
 
Talking to each [[Beacon of Droknar]] as you progress helps you to gain [[Dwarven reputation point]]s. Because of the high number of low level opponents this is a fast and very easy method to gain reputation.
 
Talking to each [[Beacon of Droknar]] as you progress helps you to gain [[Dwarven reputation point]]s. Because of the high number of low level opponents this is a fast and very easy method to gain reputation.
   
At the end of the dungeon a [[Chest of Wintersday Past]] spawns, giving two consumable [[Wintersday]] items for normal mode and four consumable [[Wintersday]] for hard mode.
+
At the end of the dungeon a [[Chest of Wintersday Past]] spawns, giving two consumable [[Wintersday]] items for normal mode and four consumable [[Wintersday]] items for hard mode.
  +
 
This quest is repeatable. You must rezone after claiming the reward for it to become available again.
   
 
==Creatures==
 
==Creatures==
Line 30: Line 32:
 
===Foes===
 
===Foes===
 
*'''[[Snowman|Snowmen]]'''
 
*'''[[Snowman|Snowmen]]'''
**{{e}}12 (24)[[Angry Snowman]]
 
**{{d}}15 (25)[[Blessed Snowman]]
 
 
**{{r}}15 (25)[[Bustling Snowman]]
 
**{{r}}15 (25)[[Bustling Snowman]]
 
**{{mo}}15 (25)[[Cordial Snowman]]
 
**{{mo}}15 (25)[[Cordial Snowman]]
**{{me}}15 (25)[[Glimmering Snowman]]
 
**{{x}}15 (25) [[Grumpy Snowman]]
 
**{{p}}15 (25)[[Impeccable Snowman]]
 
**{{rt}}15 (25)[[Industrious Snowman]]
 
 
**{{mo}}15 (25)[[Mischievous Snowman]]
 
**{{mo}}15 (25)[[Mischievous Snowman]]
**{{x}}15 (25)[[Pious Snowman]]
+
**{{mo}}15 (25)[[Pious Snowman]]
 
**{{me}}15 (25)[[Glimmering Snowman]]
 
**{{e}}12 (24)[[Angry Snowman]]
 
**{{a}}15 (25)[[Playful Snowman]]
 
**{{a}}15 (25)[[Playful Snowman]]
 
**{{rt}}15 (25)[[Industrious Snowman]]
 
**{{p}}15 (25)[[Impeccable Snowman]]
 
**{{d}}15 (25)[[Blessed Snowman]]
 
**{{x}}15 (25) [[Grumpy Snowman]]
 
**{{x}}15 (25)[[Roguish Snowman]]
 
**{{x}}15 (25)[[Roguish Snowman]]
 
**{{x}}15 (25)[[Rotund Snowman]]
 
**{{x}}15 (25)[[Rotund Snowman]]
Line 47: Line 49:
 
*'''[[Snowman|Snowmen]]'''
 
*'''[[Snowman|Snowmen]]'''
 
**{{mo}}19 (29) [[Freezie]]
 
**{{mo}}19 (29) [[Freezie]]
 
==Screenshots==
 
{| rules="cols" style="border: 2px solid;"
 
|-
 
| [[Image:Gw564.jpg|thumb|Map of the caves.]]
 
| [[Image:Gw559.jpg|thumb|Snowman monk boss.]]
 
| [[Image:Wintersday Moa.jpg|thumb|Wintersday Moa.]]
 
 
|-
 
|}
 
{| rules="cols" style="border: 2px solid;"
 
|-
 
| [[Image:Gw563.jpg|thumb|The treasure.]]
 
 
|-
 
|}
 
   
 
==Rewards==
 
==Rewards==
 
[[Image:King Hundar's Treasure.jpg|right|thumb|The treasure.]]
The reward upon opening the chest is a [[Snowman Summoner]] and one of the following:
 
  +
{{Mission rewards (EotN)
* [[Eggnog]]
 
  +
| Reputation = Deldrimor
* [[Fruitcake]]
 
  +
| NormalFirstTime = 500
* [[Peppermint Candy Cane]]
 
  +
| NormalRepeat = 250
* [[Rainbow Candy Cane]]
 
  +
| HardFirstTime = 750
* [[Spiked Eggnog]]
 
  +
| HardRepeat = 375
* [[Wintergreen Candy Cane]]
 
 
}}
* [[Yuletide Tonic]]
 
 
*The reward upon opening the chest is a [[Snowman Summoner]] (two in Hard Mode) and one of the following (two in Hard Mode):
* [[Snowman Summoner]]
 
 
**[[Eggnog]]
 
**[[Fruitcake]]
 
**[[Peppermint Candy Cane]]
 
**[[Rainbow Candy Cane]]
 
**[[Spiked Eggnog]]
 
**[[Wintergreen Candy Cane]]
 
**[[Yuletide Tonic]]
 
**[[Snowman Summoner]]
   
  +
*This dungeon can be [[farm]]ed for points toward the [[Deldrimor Title Track]], yielding 700-1000 points per run depending on the [[Dwarven Raider#Bonuses|bonuses]] you get.
In [[Hard Mode]] the rewards are doubled.
 
  +
**In [[Hard Mode]] it is possible to average 2000 Deldrimor points. It is possible to exceed 6000 points if you get the right bonuses.
 
==Secrets==
 
*There is a Dwarven Ghost near the area map, revealed using Light of Deldrimor.
 
   
 
==Notes==
 
==Notes==
 
[[Image:Wintersday Moa.jpg|right|thumb|120px|Wintersday Moa.]]
*The [[Snowball]] spell is armor ignoring and, surprisingly, inflicts [[Fire Damage]]. Therefore, armor boosting skills are useless against it (although they are useful vs. the non-spell attacks used by snowmen that deal cold damage). Damage reducing skills such as [[Mantra of Flame]], [[Shielding Hands]] and [[shield of Absorption]] are useful against the snowball spells.
 
  +
*Snowmen-specific:
*[[Area of Effect|AoE]] is very useful in this dungeon because of the many large groups of enemies. [[Searing Flames]], [[Savannah Heat]], [[Barrage]], and [[Splinter Weapon]] are some good examples of effective skills. Also, because snowballs are spells, a dervish with [[Vow of Silence]] is nearly immune to the snowman's attacks.
 
  +
**The [[Snowball]] skill is a [[spell]] that inflicts armor-ignoring [[fire damage]], while the snowmen's standard attack deals [[cold damage]]. [[Mantra of Flame]] or [[Mantra of Frost]] are both useful in reducing damage.
*[[Edge of Extinction]] is also very useful in this regard.
 
 
**Snowmen are [[fleshy]], meaning they are susceptible to all [[Condition]]s and they leave [[corpse]]s exploitable by [[Necromancer]]s.
*[["Shields Up!"]] can decrease damage taken from projectile attacks that AREN'T snowballs (as snowball damage is armor ignoring). Kiting and moving side to side may be more effective.
 
  +
**[[Vow of Silence]] will make a character immune to most of the snowmen's skills.
*There is a [[Level]] 24 [[Dwarven Ghost]] near the area map which you can unveil with [[Light of Deldrimor]].
 
 
**[[Area of Effect|AoE]] damage is very useful in this dungeon because of the many large groups of enemies. [[Searing Flames]], [[Savannah Heat]], and [[Splinter Weapon|Splinter]] [[Barrage]] are quite effective.
*There are also three non-tamable [[Wintersday Moa]]s in the caves. While they do not count toward the enemy count in normal mode, they do in hard mode.
 
 
**[[Edge of Extinction]] is very useful, as all the enemies are [[snowman|snowmen]].
*This quest is repeatable. You must rezone after claiming the reward for it to become available again.
 
  +
**You gain 500 Deldrimor reputation points the first time, and 100 thereafter, when the chest appears. In hard mode, you gain 750 the first time and 150 thereafter, even if you have beat it before in normal mode.
 
 
*There are three non-tamable [[Wintersday Moa]]s in the caves. In [[Hard Mode]] they are level 22, and thus will give experience and add to the kill counter.
**When repeating this dungeon it will yield 700-1000 Deldrimor points, depending on the bonuses you get. This excludes the dungeon completion bonus of 100 for repetative completion. First time completion will be 400 point higher (500 points for completion bonus instead of 100).
 
  +
**In [[Hard Mode]] you will average 1100-1500 Deldrimor points. This includes the bonus for completing the dungeon repetatively. First time completion will be 600 points higher. It is possible to achieve ~3000 points even after you complete your first run in hard mode.
 
*The map is the same as the fourth floor of [[Frostmaw's Burrows]].
 
 
*There are about 175 enemies in this dungeon, not including summoned [[Jack Frost]]s or [[Wintersday Moa]]s. However it is noted that not all kills register. For example, the group of 11 Playful Snowmen may only yield 9 registered kills. Using a quick group, such as four [[Searing Flames]] [[Elementalist]]s, seems to create more of these unregistered kills.
 
*There are about 175 enemies in this dungeon, not including summoned [[Jack Frost]]s or [[Wintersday Moa]]s. However it is noted that not all kills register. For example, the group of 11 Playful Snowmen may only yield 9 registered kills. Using a quick group, such as four [[Searing Flames]] [[Elementalist]]s, seems to create more of these unregistered kills.
  +
*Snowmen do not suffer additional damage from fire.
 
*Snowmen's standard attacks deal Cold damage, however some skills deal a non-specific type of elemental damage.
 
*Snowmen are [[fleshy]], meaning they are susceptible to all [[Condition]]s and they leave [[corpse]]s exploitable by [[Necromancer]]s.
 
 
*Defeating the Angry Snowman will disable the traps surrounding his area.
 
*Defeating the Angry Snowman will disable the traps surrounding his area.
  +
 
*This quest can be successfully completed with henchmen and heroes in 8 to 15 minutes and 15 to 20 minutes in [[Hard Mode]].
 
*This quest can be successfully completed with henchmen and heroes in 8 to 15 minutes and 15 to 20 minutes in [[Hard Mode]].
*When moving to get the dungeon key with henchmen, note that it is possible to pass behind the turrets, on the right side, to avoid the cold vents as you approach the [[Angry Snowman]].
 
*While the recipe itself calls the beer ale, Koris Deeprunner refers to the beer as Lager if you talk to him after completing the dungeon (without rezoning). Ale and lager are two very different types of beer.
 
*The quests [[The Strength of Snow]] and [[Straight to the Heart]] take place in the '''Secret Lair of the Snowmen'''.
 
*You do not gain [[Experience]] by killing the Snowmen, thus rendering [[Air of Superiority]] useless.
 
   
 
*When moving to get the dungeon key with henchmen, note that it is possible to pass behind the turrets on either side to avoid the [[Ice Jet]]s as you approach the Angry Snowman.
{{bug|Sometimes a Locked Chest may spawn in the path of [[Koris Deeprunner]], forcing a resign/restart in the Dungeon in order to complete the quest [[Lost Treasure of King Hundar]], If this happens, try going back the way you came, and then go on using a different path..}}
 
  +
  +
*The Snowmen do not drop [[gold]] ({{g}}).
  +
  +
{{bug|Sometimes [[Koris Deeprunner]] may get stuck on a [[Locked Chest]]. If this happens, try backing up to make him move away from the chest, then take a different path to avoid the chest. If he won't move, you'll have to /resign and start over.}}
  +
 
{{bug|If your inventory is full, it will not allow you to pick up the Dungeon Key or the Boss Key, although neither takes up any space in inventory. Simply drop an item and pickup the key, then pick up your item again.}}
 
{{bug|If your inventory is full, it will not allow you to pick up the Dungeon Key or the Boss Key, although neither takes up any space in inventory. Simply drop an item and pickup the key, then pick up your item again.}}
  +
 
{{bug|Sometimes the Roguish Snowmen spawn behind the solid wall of ice near the second Beacon of Deldrimor. If this happens, you can use spells to kill them. Oddly enough, despite there being no line of sight, ranged weaponry (bows/spears) also have no problems attacking them. Chests may also spawn behind this wall, making them inaccessible.
 
{{bug|Sometimes the Roguish Snowmen spawn behind the solid wall of ice near the second Beacon of Deldrimor. If this happens, you can use spells to kill them. Oddly enough, despite there being no line of sight, ranged weaponry (bows/spears) also have no problems attacking them. Chests may also spawn behind this wall, making them inaccessible.
 
*Using a Necromancer teleport spell such as [[Necrotic Traversal]] in this situation may leave you stuck inside the wall.}}
 
*Using a Necromancer teleport spell such as [[Necrotic Traversal]] in this situation may leave you stuck inside the wall.}}
  +
  +
==Trivia==
 
*The map is the same as the fourth floor of [[Frostmaw's Burrows]].
 
*The quests [[The Strength of Snow]] and [[Straight to the Heart]] also take place on this map.
  +
*While the recipe calls the beer an [[Wikipedia:Ale|ale]], and Koris uses the term multiple times in the dungeon, he calls it a [[Wikipedia:Lager|lager]] in his dialogue if you speak to him after accepting the quest reward.
  +
*One of the [[Mischievous Snowman|Mischievous Snowmen]] who pushes an ice boulder at the party during the first segment of the dungeon says, "Son of a Grentch must pay." This is a reference to Jack Burton from [[Wikipedia:Big_Trouble_in_Little_China|Big Trouble In Little China]].
  +
 
{{DungeonsNavBox}}
 
{{DungeonsNavBox}}
  +
[[Category: Dungeons]] [[Category:Dungeons]]
+
[[Category:Gives Dwarven points]][[Category:Dungeons]]
  +
  +
[[de:Der geheime Unterschlupf der Schneemänner]]

Latest revision as of 21:55, 7 March 2011

Secret Lair of the Snowmen
Secret Lair of the Snowmen
Dungeon
Campaign Eye of the North
Region Depths of Tyria
Levels 1
Dungeon quest Lost Treasure of King Hundar
Reward chest Chest of Wintersday Past
Map area n/a
Neighbors None
Services None
Map
Secret Lair of the Snowmen map

Description[ | ]

The quest Lost Treasure of King Hundar from Koris Deeprunner in Umbral Grotto takes you to the Secret Lair of the Snowmen where you must help Koris to find the king's lost treasure. The cave is full of level 15 snowmen which attack you with Snow fighting skills to protect their secret lair. You must first find a Dungeon Key and then a Boss Key by defeating Freezie in order to reach the end of the quest. There is an area map you can read that will help you find the key points. Talking to each Beacon of Droknar as you progress helps you to gain Dwarven reputation points. Because of the high number of low level opponents this is a fast and very easy method to gain reputation.

At the end of the dungeon a Chest of Wintersday Past spawns, giving two consumable Wintersday items for normal mode and four consumable Wintersday items for hard mode.

This quest is repeatable. You must rezone after claiming the reward for it to become available again.

Creatures[ | ]

NPCs[ | ]

Allies[ | ]

Foes[ | ]

Bosses[ | ]

Rewards[ | ]

King Hundar's Treasure

The treasure.

Mode Experience
points
Deldrimor reputation points
First time Repeats
Normal 2,500 500 2501
Hard 750 375
  • 1 Only if below rank 8.
  • This dungeon can be farmed for points toward the Deldrimor Title Track, yielding 700-1000 points per run depending on the bonuses you get.
    • In Hard Mode it is possible to average 2000 Deldrimor points. It is possible to exceed 6000 points if you get the right bonuses.

Notes[ | ]

Wintersday Moa

Wintersday Moa.

  • There are three non-tamable Wintersday Moas in the caves. In Hard Mode they are level 22, and thus will give experience and add to the kill counter.
  • There are about 175 enemies in this dungeon, not including summoned Jack Frosts or Wintersday Moas. However it is noted that not all kills register. For example, the group of 11 Playful Snowmen may only yield 9 registered kills. Using a quick group, such as four Searing Flames Elementalists, seems to create more of these unregistered kills.
  • Defeating the Angry Snowman will disable the traps surrounding his area.
  • This quest can be successfully completed with henchmen and heroes in 8 to 15 minutes and 15 to 20 minutes in Hard Mode.
  • When moving to get the dungeon key with henchmen, note that it is possible to pass behind the turrets on either side to avoid the Ice Jets as you approach the Angry Snowman.
  • The Snowmen do not drop gold (Gold).
Bug Bug! Sometimes Koris Deeprunner may get stuck on a Locked Chest. If this happens, try backing up to make him move away from the chest, then take a different path to avoid the chest. If he won't move, you'll have to /resign and start over.
Bug Bug! If your inventory is full, it will not allow you to pick up the Dungeon Key or the Boss Key, although neither takes up any space in inventory. Simply drop an item and pickup the key, then pick up your item again.
Bug Bug! Sometimes the Roguish Snowmen spawn behind the solid wall of ice near the second Beacon of Deldrimor. If this happens, you can use spells to kill them. Oddly enough, despite there being no line of sight, ranged weaponry (bows/spears) also have no problems attacking them. Chests may also spawn behind this wall, making them inaccessible.
  • Using a Necromancer teleport spell such as Necrotic Traversal in this situation may leave you stuck inside the wall.

Trivia[ | ]


Dungeons
Arachni's HauntBloodstone CavesBogroot GrowthsCatacombs of KathandraxCathedral of FlamesDarkrime DelvesFronis Irontoe's LairFrostmaw's BurrowsHeart of the ShiverpeaksOola's LabOoze PitRaven's PointRragar's MenagerieSecret Lair of the SnowmenSepulchre of DragrimmarShards of OrrSlavers' ExileVloxen Excavations