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Name Duration Condition Stats Notes Skill type Attr Cam
Headbutt Headbutt 5..17s Dazed
    15 Energy ¾ Activation 20 Recharge
Damage touched foe. Elite Skill WarriorStr N
Draw Conditions Draw Conditions varies varies
    5 Energy ¼ Activation 4 Recharge
Transfer all negative conditions from target other ally to self. Spell MonkProt C
Martyr Martyr varies varies
    5 Energy 1 Activation 10 Recharge
Transfers all conditions from all allies to self. Elite Spell MonkNone C
Blood Drinker Blood Drinker 10s Bleeding
    5 Energy 2 Activation 8 Recharge
Causes bleeding only if your health is over 50%. Spell NecromancerBlood F
Cultist's Fervor Cultist's Fervor 10s Bleeding
    5 Energy 1 Activation 25 Recharge
Each time you cast a Necro spell. Also reduces cost of Necro spells by 1...6. Elite Enchantment Spell NecromancerBlood F
Signet of Agony Signet of Agony 25s Bleeding
10% Sacrifice     ¾ Activation 8 Recharge
Deals 10...58 dmg to nearby foes Signet NecromancerBlood C
Signet of Suffering Signet of Suffering 6s Bleeding
          4 Recharge
Target of next Necromancer skill also Bleeds 2...13s Elite Signet NecromancerBlood N
Chilblains Chilblains 10s Poison
    25 Energy 2 Activation 8 Recharge
Spell NecromancerCurses C
Verata's Sacrifice Verata's Sacrifice varies varies
15% Sacrifice 10 Energy 2 Activation 60 Recharge
Transfers conditions from all your minions onto yourself. Spell NecromancerDeath P
Foul Feast Foul Feast varies varies
    5 Energy ¼ Activation 4 Recharge
Transfer all conditions from target other ally to self; half recharge if Disease is removed Spell NecromancerSR E
Illusion of Haste Illusion of Haste 3s Crippled
    5 Energy 1 Activation 5 Recharge
Removes the condition when cast. Applies it on ending. Enchantment Spell MesmerIll C
Signet of Midnight Signet of Midnight 15s Blind
        2 Activation 10 Recharge
You and target touched foe are blinded. Elite Signet MesmerNone P
Burning Speed Burning Speed 7s Burning
    10 Energy ¼ Activation  
When cast, you are set on fire. At end, all adjacent foes are set on fire for 3..8 seconds. Enchantment Spell ElementalistFire F
Wearying Strike Wearying Strike 10s Weakness
    6 Adrenaline    
Only if no Dervish enchantment removed. Gives deep wound to struck foes for 3...9s. Scythe Attack DervishScythe N
Wearying Spear Wearying Spear 5s Weakness
    3 Adrenaline    
Spear Attack ParagonSpear N
Cautery Signet Cautery Signet varies Burning
        2 Activation 15 Recharge
Remove all conditions on party members, you are set on fire for 1 second for each condition removed Elite Signet ParagonNone N
Poisoned Heart Poisoned Heart 5..13s Poison
    5 Energy ¼ Activation 12 Recharge
Also affects adjacent foes. Spell NecromancerCurses N

PvE only[ | ]

Name Duration Condition Stats Notes Skill type Attr Cam
Shadow Sanctuary Shadow Sanctuary 5s Blind
    5 Energy ¼ Activation 30 Recharge
Enchantment Spell AssassinKurzick/Luxon F

Notes[ | ]

The following skills combine well with the above skills:

Skills that can transfer conditions[ | ]

to foes[ | ]

  • Contagion Contagion (Elite) (Applies conditions you receive to nearby foes)
  • Plague Sending Plague Sending (Transfers 1...3 conditions on self to target foe and all adjacent foes)
  • Plague Signet Plague Signet (Elite) (Transfers all conditions on self to target foe)
  • Plague Touch Plague Touch (Transfers 1...3 condition(s) on self to touched foe)

to minions[ | ]

from other allies to you[ | ]

Skills that grant bonuses from conditions[ | ]

Skills that ignore effects of conditions[ | ]

Skills that can remove conditions[ | ]

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