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Skill details
Shadow Walk
Shadow Walk
Campaign Nightfall Assassin
Profession Assassin
Attribute Unlinked
Type Stance
    5 Energy     30 Recharge

Full: Shadow Step to target foe. For 15 seconds, nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location.

Concise: (15 seconds.) Shadow Step to target foe. End effect: return to your original location. Disables your attack skills for 1 second. Disables your enchantments and stances for 10 seconds.

Acquisition

Skill Trainers:

Hero Skill Trainers:

Notes

  • This skill is the fastest recharging, non-Elite Shadow Step which targets a foe, the drawback being you are unable to cast Enchantments for 30 seconds. This prevents the usual forms of self-heal for an Assassin (Feigned Neutrality and Shadow Refuge). As per the description, this drawback only lasts while you have Shadow Walk on you.
  • To counter this drawback, a cancel-stance such as Dash or Dark Escape can be used to bring you back to your original location, hopefully out of harms way.
  • If you re-cast Shadow Walk while it is still active, you will return to your original location, NOT to your target.
  • If you try to use an Enchantment while in this stance, it will say that you cannot use Spells, although non-Enchantment spells (such as Death's Retreat) will still work.

Related Articles

  • Shadow Stepping skills quick reference
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