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(→‎Notes: Removed a redundant third point that more or less stated, it a worse way, the skill description.)
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*Consider using Shatter Delusions with hexes that have an end effect; [[Phantom Pain]], [[Shrinking Armor]] and [[Web of Disruption]] are great choices.
 
*Consider using Shatter Delusions with hexes that have an end effect; [[Phantom Pain]], [[Shrinking Armor]] and [[Web of Disruption]] are great choices.
 
*Shatter Delusions will also work on hexes cast by other mesmers as long as your target is an enemy.
 
   
 
== Related skills ==
 
== Related skills ==

Revision as of 17:13, 14 September 2009

Skill details
Shatter Delusions
Shatter Delusions
Campaign Prophecies Mesmer
Profession Mesmer
Attribute Domination Magic
Type Spell
    5 Energy ¼ Activation 6 Recharge

Full: Remove one Mesmer hex from target foe. If a hex is removed, that foe and all adjacent foes take 15...63...75 damage.

Concise: Removes a Mesmer hex from target foe. Removal effect: 15...63...75 damage to target and all adjacent foes.

Domination Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage 15 19 23 27 31 35 39 43 47 51 55 59 63 67 71 75 79 83 87 91 95 99

Acquisition

Skill Quests:

Skill Trainers:

Notes

  • Consider using Shatter Delusions to end a hex that causes degeneration 1-2 seconds early. In most cases the damage from Shatter Delusions would be greater than letting the hex last for its full duration.

Related skills

Related articles