Shockwave | ||||||||||||
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Full: All foes in the area take 15...51...60 earth damage and are Weakened for 1...8...10 seconds. Nearby foes also take +15...51...60 earth damage and have Cracked Armor for 1...8...10 seconds. Adjacent foes suffer the previous effects, take +15...51...60 earth damage, and are Blinded for 1...8...10 seconds.
Concise: Foes in the area take 15...51...60 earth damage and are Weakened (1...8...10 seconds). Nearby foes also take +15...51...60 earth damage and have Cracked Armor (1...8...10 seconds). Adjacent foes also take +15...51...60 earth damage and are Blinded (1...8...10 seconds).
Earth Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Earth damage | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 | 78 |
Weakness Cracked Armor Blind |
1 | 2 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 6 | 7 | 8 | 8 | 9 | 9 | 10 | 11 | 11 | 12 | 12 | 13 | 14 |
Acquisition[ | ]
Notes[ | ]
- Each of the three AoE shockwaves hits foes that are in the smaller range and are separate damage packages. So, foes adjacent will be hit three times, foes nearby will be hit twice, and foes in the area will only be hit once.
- Likewise, foes in Adjacent range are inflicted all 3 conditions, foes in nearby only Weakness and Cracked Armor, and foes in the area only Weakness.