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{{Signet of Devotion}}
 
{{Signet of Devotion}}
 
== Progression ==
 
{{progression top|attrib=[[Divine Favor]]}}
 
{{progression main|effect=Healing|14|20|25|31|37|43|48|54|60|66|71|77|83|89|94|100|106|111|117|N/A|N/A}}
 
{{progression bottom}}
 
   
 
== Acquisition ==
 
== Acquisition ==
 
'''[[Skill Trainer]]s''':
 
'''[[Skill Trainer]]s''':
  +
*[[Prophecies]]
*[[Captain Greywind]] ([[North Kryta Province]])
 
*[[Master Scout Kiera]] ([[Henge of Denravi]])
+
**[[Captain Greywind]] ([[North Kryta Province]])
*[[Dakk]] ([[Ember Light Camp]])
+
**[[Master Scout Kiera]] ([[Henge of Denravi]])
*[[Michiko]] ([[Kaineng Center]])
+
**[[Dakk]] ([[Ember Light Camp]])
  +
*[[Factions]]
  +
**[[Michiko]] ([[Kaineng Center]])
  +
*[[Guild Wars Nightfall|Nightfall]]
  +
**[[Medando]] ([[Yohlon Haven]])
  +
'''[[Hero Skill Trainer]]s''':
  +
*[[Guild Wars Nightfall|Nightfall]]
  +
**[[Shiloh]] ([[Sunspear Great Hall]])
   
== Notes ==
+
== Note ==
 
*Valuable to [[Bonder]]s, as they typically have high Divine Favor. They can self heal or heal a party member without jeopardizing the bonds.
*Healing with this signet does ''not'' trigger the bonus healing from [[Divine Favor]].
 
*Monk [[Primary profession|primaries]] should consider this as an energy management skill: you can heal somebody and waste no energy in the process, thus making you less vulnerable to [[energy denial]] skills.
 
*This skill is also very valuable to a [[Bonder]], they typically have high Divine Favor. They can self heal or heal a party member without jeopardizing the bonds.
 
   
 
== Related skills ==
 
== Related skills ==
*{{mo}} [[Signet of Rejuvenation]]
+
*{{skill icon|Signet of Rejuvenation}}
  +
  +
== Related articles ==
  +
*[[Signet skills quick reference]]
  +
  +
[[de:Siegel der Hingabe]]

Latest revision as of 08:50, 4 January 2011

Skill details
Signet of Devotion
Signet of Devotion
Campaign Core Monk
Profession Monk
Attribute Divine Favor
Type Signet
        2 Activation 5 Recharge

Full: Heal target ally for 14...83...100 Health.

Concise: Heals for 14...83...100.

Divine Favor 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Healing 14 20 25 31 37 43 48 54 60 66 71 77 83 89 94 100 106 111 117 123 129 134

Acquisition[ | ]

Skill Trainers:

Hero Skill Trainers:

Note[ | ]

  • Valuable to Bonders, as they typically have high Divine Favor. They can self heal or heal a party member without jeopardizing the bonds.

Related skills[ | ]

Related articles[ | ]