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'''[[Signet of Capture]]''': |
'''[[Signet of Capture]]''': |
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*[[Ritualist's Construct]] ([[Morostav Trail]]) |
*[[Ritualist's Construct]] ([[Morostav Trail]]) |
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− | *[[Ritualist's Construct]] ([[Sunjiang District ( |
+ | *[[Ritualist's Construct]] ([[Sunjiang District (mission)]]) |
− | *[[Defiant Ancient Sseer]] ([[Raisu Palace ( |
+ | *[[Defiant Ancient Sseer]] ([[Raisu Palace (explorable)]]) |
== Notes == |
== Notes == |
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− | * |
+ | * [[Soul Twisting]] can be used while activating other skills. |
− | * |
+ | * The skill is useful for keeping up rituals that tend to need frequent rebinding, such as [[Shelter]], [[Union]], and [[Displacement]]. In combination with [[Boon of Creation]], players can use it to maintain energy-intensive spirits. |
+ | * The only interrupt that can disable Soul Twisting's effects is [[Distracting Shot]]; instead of recharging instantly, the interrupted skill will be disabled as if Soul Twisting had not been active. |
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− | *It only ends when you use a ritual, die, or go into another area. Thus, it is effective to cast a ritual and use Soul Twisting on it right away so you can start off an encounter with a quick spirit cast. |
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+ | |||
− | *Casting it with anything other than an allied [[spirit]] targeted will cause it to target the nearest allied spirit. If you have ''nothing'' targeted, or an enemy targeted, it will simply fail. |
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+ | {{Anomaly|Heroes will not use a ritual under Soul Twisting unless they have enough energy to meet the cost listed in the skill's description.}} |
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==Related articles== |
==Related articles== |
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− | *[[ |
+ | *[[Modify energy cost skills quick reference]] |
*[[Instant recharge skills quick reference]] |
*[[Instant recharge skills quick reference]] |
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+ | |||
− | *[[Modify activation time skills quick reference]] |
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+ | [[de:Seelenverflechtung]] |
Latest revision as of 09:22, 6 January 2011
Skill details
Soul Twisting | ||||||||||||
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Full: For 5...37...45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 1...3...3 Binding Rituals.
Concise: (5...37...45 seconds.) Your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Ends after 1...3...3 Binding Rituals.
Spawning Power | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Binding Rituals affected | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
Duration | 5 | 8 | 10 | 13 | 16 | 18 | 21 | 24 | 26 | 29 | 32 | 34 | 37 | 40 | 42 | 45 | 48 | 50 | 53 | 56 | 58 | 61 |
Acquisition[ | ]
- Ritualist's Construct (Morostav Trail)
- Ritualist's Construct (Sunjiang District (mission))
- Defiant Ancient Sseer (Raisu Palace (explorable))
Notes[ | ]
- Soul Twisting can be used while activating other skills.
- The skill is useful for keeping up rituals that tend to need frequent rebinding, such as Shelter, Union, and Displacement. In combination with Boon of Creation, players can use it to maintain energy-intensive spirits.
- The only interrupt that can disable Soul Twisting's effects is Distracting Shot; instead of recharging instantly, the interrupted skill will be disabled as if Soul Twisting had not been active.