GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
m (→‎Notes: combining like ideas)
 
(26 intermediate revisions by 17 users not shown)
Line 4: Line 4:
 
'''[[Signet of Capture]]''':
 
'''[[Signet of Capture]]''':
 
*[[Ritualist's Construct]] ([[Morostav Trail]])
 
*[[Ritualist's Construct]] ([[Morostav Trail]])
*[[Ritualist's Construct]] ([[Sunjiang District (Mission)|Sunjiang District (Mission)]])
+
*[[Ritualist's Construct]] ([[Sunjiang District (mission)]])
*[[Defiant Ancient Sseer]] ([[Raisu Palace (Explorable)]])
+
*[[Defiant Ancient Sseer]] ([[Raisu Palace (explorable)]])
   
 
== Notes ==
 
== Notes ==
*This skill can be used while using other skills.
+
* [[Soul Twisting]] can be used while activating other skills.
*Soul Twisting is very useful for keeping up rituals that tend to die quickly and merit recasting such as [[Shelter]] or [[Union]].
+
* The skill is useful for keeping up rituals that tend to need frequent rebinding, such as [[Shelter]], [[Union]], and [[Displacement]]. In combination with [[Boon of Creation]], players can use it to maintain energy-intensive spirits.
  +
* The only interrupt that can disable Soul Twisting's effects is [[Distracting Shot]]; instead of recharging instantly, the interrupted skill will be disabled as if Soul Twisting had not been active.
*It only ends when you use a ritual, die, or go into another area. Thus, it is effective to cast a ritual and use Soul Twisting on it right away so you can start off an encounter with a quick spirit cast.
 
  +
*Casting it with anything other than an allied [[spirit]] targeted will cause it to target the nearest allied spirit. If you have ''nothing'' targeted, or an enemy targeted, it will simply fail.
 
  +
{{Anomaly|Heroes will not use a ritual under Soul Twisting unless they have enough energy to meet the cost listed in the skill's description.}}
   
 
==Related articles==
 
==Related articles==
*[[Destroy spirit skills quick reference]]
+
*[[Modify energy cost skills quick reference]]
 
*[[Instant recharge skills quick reference]]
 
*[[Instant recharge skills quick reference]]
  +
*[[Modify activation time skills quick reference]]
 
  +
[[de:Seelenverflechtung]]

Latest revision as of 09:22, 6 January 2011

Skill details
Soul Twisting
Soul Twisting
Campaign Factions Ritualist
Profession Ritualist
Attribute Spawning Power
Type Elite Skill
    5 Energy     15 Recharge

Full: For 5...37...45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 1...3...3 Binding Rituals.

Concise: (5...37...45 seconds.) Your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Ends after 1...3...3 Binding Rituals.

Spawning Power 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Binding Rituals affected 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4
Duration 5 8 10 13 16 18 21 24 26 29 32 34 37 40 42 45 48 50 53 56 58 61

Acquisition[ | ]

Signet of Capture:

Notes[ | ]

  • Soul Twisting can be used while activating other skills.
  • The skill is useful for keeping up rituals that tend to need frequent rebinding, such as Shelter, Union, and Displacement. In combination with Boon of Creation, players can use it to maintain energy-intensive spirits.
  • The only interrupt that can disable Soul Twisting's effects is Distracting Shot; instead of recharging instantly, the interrupted skill will be disabled as if Soul Twisting had not been active.
Anomaly Anomaly! Heroes will not use a ritual under Soul Twisting unless they have enough energy to meet the cost listed in the skill's description.

Related articles[ | ]