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Anguished Was Lingwah
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Item Spell. Hold Lingwah's ashes for up to 10...50...60 seconds. While you hold her ashes, your Ritualist hexes cost 1...4...5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged.
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Factions
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Attuned Was Songkai
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Elite Item Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and binding rituals cost -5...41...50% of the base Energy to cast.
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Factions
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Boon of Creation
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Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, you gain 5...41...50 Health and 1...5...6 Energy.
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Factions
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Consume Soul
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Elite Spell. You steal 5...49...60 Health from target foe. All hostile summoned creatures in the area of that foe take 25...105...125 damage.
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Factions
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Doom
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Spell. Strike target foe for 10...34...40 lightning (maximum 135) damage for every recharging binding ritual you have.
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Factions
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Empowerment
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Binding Ritual. Create a level 1...11...14 spirit. All allies within its range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. This spirit dies after 15...51...60 seconds.
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Nightfall
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Energetic Was Lee Sa
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Item Spell. Hold Lee Sa's ashes for 5...13...15 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1...8...10 Energy.
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Eye of the North
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Explosive Growth
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Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20...56...65 lightning damage.
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Factions
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Feast of Souls
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Spell. Destroy all nearby allies' spirits. For each spirit destroyed in this way, all party members are healed for 50...90...100 Health.
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Factions
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Ghostly Haste
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Enchantment Spell. For 5...17...20 seconds, spells you cast while within earshot of a spirit recharge 25% faster.
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Factions
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Reclaim Essence
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Elite Spell. All of your spirits die. You gain 5...17...20 Energy and all of your Binding Rituals are recharged if a spirit died in this way.
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Nightfall
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Renewing Memories
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Enchantment Spell. For 5...17...20 seconds, while holding an item, any weapon and item spells you cast cost 5...29...35% less Energy.
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Nightfall
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Ritual Lord
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Elite Skill. For 5...29...35 seconds, your Ritualist attributes are boosted by 2...4...4 for your next skill. If that skill is a Binding Ritual, it recharges 10...50...60% faster and Ritual Lord recharges instantly.
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2%
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45
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Factions
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Rupture Soul
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Spell. Target allied spirit is destroyed. All nearby enemies are struck for 50...122...140 lightning damage and become blinded for 3...10...12 seconds.
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Factions
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Sight Beyond Sight
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Enchantment Spell. For 8...18...20 seconds, you cannot be Blinded.
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Nightfall
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Signet of Binding
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Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.)
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2
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15
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Nightfall
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Signet of Creation
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Signet. You gain 4 Energy for every summoned creature you control within earshot (maximum 3...10...12 Energy).
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1
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20
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Factions
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Soul Twisting
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Elite Skill. For 5...37...45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 1...3...3 Binding Rituals.
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5
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15
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Factions
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Spirit Channeling
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Elite Enchantment Spell. For 12 seconds, you have +1...5...6 Energy regeneration. When you cast this spell, you gain 3...10...12 Energy if you are within earshot of a spirit.
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Factions
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Spirit to Flesh
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Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30...198...240.
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Factions
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Spirit's Gift
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Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41...50 Health and lose 1 condition.
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Nightfall
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Spirit's Strength
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Elite Enchantment Spell. For 15...51...60 seconds, your attacks deal 5...29...35 more damage while under the effects of a weapon spell.
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Nightfall
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Weapon of Renewal
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Weapon Spell. For 4...9...10 seconds, the next time target ally hits with an attack skill, that ally gains 1...6...7 Energy.
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Eye of the North
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Wielder's Remedy
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Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon spell on an ally, that ally loses 1 condition.
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Nightfall
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Wielder's Zeal
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Elite Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon spell on an ally, you gain 1...4...5 Energy.
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Nightfall
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