Fixed some minor typos.
Listed weapon damage is done to a target with 60 armor when the attribute in the rank of the tied attribute equals the attribute requirement of the weapon (assuming both target and damage dealer are level 20), with any extra points in the attribute contributing to extra dealt damage. Also, as previously stated every 8 ranks in a physical damage attribute doubles the net damage caused by a noncaster weapon tied to that attribute (swords, axes, bows, spears, scythes, daggers, and hammers). Therefore, a max-damage scythe (9-41) with a requirement of 8 (very rare) should deal approximatly 18 to 82 damage with a rank of 16 in the approate attribute (in this case scythe mastery). Due to diminishing returns this is not the case, while it will do more than 9 -41, it will not be dealing double damage. Diminishing returns affect
wepon attacks when the attribute rank exceeds the wepons requirement such that double damage is never achieved, but damage is slightly increased by each rank above the requirement. Due to attribute ranks above the required dealing extra damage, a lower requirement weapon will do more damage than a higher requirement weapon at the same attribute.