Skill types |
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Spell: "A skill that results in a one-time effect, such as damage, healing, Energy loss or gain." [1]
Spells are skills particular to Monks, Mesmers, Necromancers, Elementalists, Assassins, Ritualists and Dervishes which vary widely in effect and target. All but flash enchantments have activation times; and some spells do not have recharge times.
"Spell" is a major subset of skills, and includes sub-types such as the following, which don't have the immediate effect that a simple spell has:
- Enchantment spell
- Flash Enchantment spell
- Hex spell
- Item Spell
- Ward spell
- Weapon Spell
- Well Spell
Related articles[ | ]
- Skill - All spells are skills, and so fall under this definition as well.
- Category:Spells contains all spells available.