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{{split skill}}
 
{{Splinter Weapon}}
 
{{Splinter Weapon}}
   
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'''[[Skill Trainer]]s''':
 
'''[[Skill Trainer]]s''':
 
*[[Masaharu]] ([[Seitung Harbor]])
 
*[[Masaharu]] ([[Seitung Harbor]])
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*[[Michiko]] ([[Kaineng Center]])
   
 
== Notes ==
 
== Notes ==
*When used with attack skills that hit twice or hit multiple targets (e.g. [[Barrage]] or [[Hundred Blades]]), each hit counts as a separate attack and triggers Splinter Weapon.
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*When used with attack skills that hit twice or hit multiple targets (e.g. [[Barrage]] or [[Cyclone Axe]]), each hit counts as a separate attack and triggers Splinter Weapon. [[Scythe]] attacks, [[dual attack]]s, and [[double strike]]s may also trigger Splinter Weapon multiple times.
*Note that this damage is only dealt to foes adjacent to the target, not to the target itself.
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*Note that this damage is only dealt to the ''adjacent'' foes, not to the target itself.
 
*This spell deals armor-ignoring physical damage, affecting skills like [[Winnowing]], [[Mark of Pain]], and [[Barbs]].
*As this spell is cheap, has a long duration, and a short recharge time, it is a good spell to use to provide the "if you are under the effects of a weapon spell" condition that some other skills require (e.g. [[Wielder's Strike]]).
 
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{{anomaly|The concise description still reflects old functionality that only hit 3 targets, instead of 4.}}
*This skill does physical damage, benefiting from [[Winnowing]] and triggering [[Mark of Pain]].
 
   
 
== Related skills ==
 
== Related skills ==
 
*{{skill icon|Mark of Pain}}
 
*{{skill icon|Mark of Pain}}
*{{skill icon|Nightmare Weapon}}
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*{{skill icon|Splinter Shot}}
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== Related articles ==
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*[[Weapon spell skills quick reference]]
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[[de:Splitterwaffe]]

Latest revision as of 20:13, 18 September 2012

Disambiguous This article is about the PvE version of a split skill. For the PvP version, see Splinter Weapon (PvP).
Skill details
Splinter Weapon
Splinter Weapon
Campaign Factions Ritualist
Profession Ritualist
Attribute Channeling Magic
Type Weapon Spell
    5 Energy 1 Activation 5 Recharge

Full: For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attacks deal 5...41...50 damage to up to 4 adjacent foes.

Concise: (20 seconds.) Attacks deal 5...41...50 damage to 3 adjacent foes. Ends after 1...4...5 attacks.

Channeling Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage 5 8 11 14 17 20 23 26 29 32 35 38 41 44 47 50 53 56 59 62 65 68
Attacks affected 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 6 6 6 6 7

Acquisition[ | ]

Skill Trainers:

Notes[ | ]

  • When used with attack skills that hit twice or hit multiple targets (e.g. Barrage or Cyclone Axe), each hit counts as a separate attack and triggers Splinter Weapon. Scythe attacks, dual attacks, and double strikes may also trigger Splinter Weapon multiple times.
  • Note that this damage is only dealt to the adjacent foes, not to the target itself.
  • This spell deals armor-ignoring physical damage, affecting skills like Winnowing, Mark of Pain, and Barbs.
Anomaly Anomaly! The concise description still reflects old functionality that only hit 3 targets, instead of 4.

Related skills[ | ]

Related articles[ | ]