Spoil Victor
Full : For 3...13...15 seconds, whenever target foe attacks or casts a spell on a creature with less Health that foe loses 25...85...100 Health.
Concise : (3...13...15 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health.
Blood Magic
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
Health loss
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
105
110
115
120
125
130
Duration
3
4
5
5
6
7
8
9
9
10
11
12
13
13
14
15
16
17
17
18
19
20
Acquisition [ | ]
Signet of Capture :
Notes [ | ]
Consider using this hex on enemy monks; they often cast spells on allies with low health.
Very useful when Boss farming using a 55 hp build .
Resurrecting an ally with a spell will trigger Spoil Victor.
Useful in Hard Mode, even against standard monsters, due to their increased health.
Also useful against many endgame and dungeon bosses, whose starting health is usually much higher than the players'.
Related skills [ | ]
Related articles [ | ]