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Each [[Campaign]] of Guild Wars has its own [[PvE]] storyline. The stories of the first two chapters take place almost concurrently. [[Nightfall]] takes place 3 years after the events in [[Tyria (continent)|Tyria]] and [[Cantha]].
WHY DID GUILD_WIKI DELETE ALL THE BUILDS
 
   
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Players traveling from [[Tyria (continent)|Tyria]] or [[Elona]] to [[Cantha]] will jump into the story about 20% of the way, and players traveling from Cantha or Elona to Tyria will jump in about 30% of the way into that story, and players traveling from Tyria or Cantha to Elona will jump in about 10% of the way into the story.
THAT WAS A TERRIBLE IDEA
 
   
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Here are the storylines of each campaign:
THEY SHOULD BRING THE BACK
 
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* [[Storyline (Prophecies)|Prophecies Campaign]]
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* [[Storyline (Factions)|Factions Campaign]]
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* [[Storyline (Nightfall)|Nightfall Campaign]]
   
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[[Category:Disambiguation]]
THEY ARE GOOD FOR GIVING PEOPLE IDEAS ABOUT BUILDS
 
 
THEY DONT HAVE TO BE PERFECT
 

Revision as of 00:49, 4 May 2007

Each Campaign of Guild Wars has its own PvE storyline. The stories of the first two chapters take place almost concurrently. Nightfall takes place 3 years after the events in Tyria and Cantha.

Players traveling from Tyria or Elona to Cantha will jump into the story about 20% of the way, and players traveling from Cantha or Elona to Tyria will jump in about 30% of the way into that story, and players traveling from Tyria or Cantha to Elona will jump in about 10% of the way into the story.

Here are the storylines of each campaign: