Sunqua Vale

From GuildWiki
Jump to: navigation, search
Sunqua Vale
Sunqua Vale.jpg
Explorable area
Campaign Factions
Region Shing Jea Island
Map area 3.13%
Neighbors Kinya Province
Minister Cho's Estate (outpost)
Shing Jea Monastery
Tsumei Village
Services Collector
Pet Tamer
Sunqua Vale map.jpg
Zcoins.png This article has an associated Zaishen Challenge Quest.

Description[edit | edit source]

Sunqua Vale is an explorable area on the Shing Jea Island, just north-west of the Shing Jea Monastery. This is usually among the first areas that newly created roleplaying characters for the Factions campaign explore. It is divided between open plains in the southeast, a snowcapped mountain in the west, and a built-over area in the Northeast that includes the entranceway to Minister Cho's Estate and a poorly-lit temple infested by mantids. Most of the enemies here are fairly weak.

Exits[edit | edit source]

Towns and outposts[edit | edit source]

Neighbour Areas[edit | edit source]

Locations / Objects of Interest[edit | edit source]

Creatures[edit | edit source]

Monsters[edit | edit source]

Bosses[edit | edit source]

NPCs[edit | edit source]

Animals[edit | edit source]

  • Tiger
  • Bovine creatures called Water Buffaloes roam the open areas of Sunqua Vale. They are unselectable, and thus you cannot directly attack them, but traps and some Point Blank Area of Effect skills can kill them. Deathly Swarm cast on a nearby foe will also damage the cows, or Death Nova on a friend near them (try a minion). When they have been damaged, spirits will target them. They provide the experience of a level 3 creature in normal mode, and a level 22 creature in hard mode.

Quests[edit | edit source]

Sunqua Vale[edit | edit source]

Notes[edit | edit source]