Entropy3927@legacy41687027 (talk | contribs) (redundancy is baed, but don't you think this might be important to know? :\) |
Knubbze@legacy41692115 (talk | contribs) m (Fixed typos and made sentence a slightly bit easier to understand) |
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*Consider taking this skill if your party has a [[bonder]] monk or will otherwise be enchanted most of the time (such as [[Orders]]). |
*Consider taking this skill if your party has a [[bonder]] monk or will otherwise be enchanted most of the time (such as [[Orders]]). |
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*This skill can severely impair the ability of the 55 Monk when farming, due to their high reliance on low health and multiple enchantments. |
*This skill can severely impair the ability of the 55 Monk when farming, due to their high reliance on low health and multiple enchantments. |
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− | *If the loss of an enchantment drops your health below 0, your health will stay at 1 |
+ | *If the loss of an enchantment drops your health below 0, your health will stay at 1 until it is regenerated or until you get healed. However, if you get healed for less than the difference, you will die once Symbiosis runs out. |
== Related skills == |
== Related skills == |
Revision as of 23:33, 21 May 2009
Skill details
Symbiosis | ||||||||||||
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Full: Create a level 1...8...10 spirit. For each enchantment on a non-spirit creature within range, that creature has +27...125...150 maximum Health. This spirit dies after 30...126...150 seconds.
Concise: Creates a level 1...8...10 spirit (30...126...150 second lifespan). Creatures in range have +27...125...150 maximum Health for each enchantment on them. Does not affect spirits.
Beast Mastery | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Spirit level | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 6 | 7 | 8 | 8 | 9 | 9 | 10 | 11 | 11 | 12 | 12 | 13 |
+Max Health | 27 | 35 | 43 | 52 | 60 | 68 | 76 | 84 | 93 | 101 | 109 | 117 | 125 | 134 | 142 | 150 | 158 | 166 | 175 | 183 | 191 |
Spirit lifespan | 30 | 38 | 46 | 54 | 62 | 70 | 78 | 86 | 94 | 102 | 110 | 118 | 126 | 134 | 142 | 150 | 158 | 166 | 174 | 182 | 190 |
Acquisition
Notes
- Consider taking this skill if your party has a bonder monk or will otherwise be enchanted most of the time (such as Orders).
- This skill can severely impair the ability of the 55 Monk when farming, due to their high reliance on low health and multiple enchantments.
- If the loss of an enchantment drops your health below 0, your health will stay at 1 until it is regenerated or until you get healed. However, if you get healed for less than the difference, you will die once Symbiosis runs out.