GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Advertisement

I've verified the progression bar up to attribute level 20 10. {{ch2}} can be removed if this is enough indication that the bar is accurate. --Delia Rashesh (talk) 19:44, 6 May 2006 (CDT)

How do you get 19 in Assassin attributes let alone 20? Mesmer Chuiu (T/C) 19:57, 6 May 2006 (CDT)
Blah, I meant 10. --Delia Rashesh (talk) 20:55, 6 May 2006 (CDT)

dang, just like Critical Strike this got a BIG buff for test weekend. updating --Gimmethegepgun 17:46, 19 January 2007 (CST)

The update just made the Axe-Assin and Critical Barrager builds so much better. I'm happy. :) Entropy 21:33, 1 February 2007 (CST)

noise bug[]

After test weekend ended, has anyone noticed that it doesn't make the activation noise any more? --Gimmethegepgun 12:24, 23 January 2007 (CST)

I could have sworn it still does... I'll have to check it out again, hehe. Jioruji Derako 17:14, 23 January 2007 (CST)
nvm, seems to have been a bug on my part, it's better now --Gimmethegepgun 22:33, 23 January 2007 (CST)
Yeah, thought so (I checked it out anyway to make sure, works on my end). Jioruji Derako 22:48, 23 January 2007 (CST)

Effect bug[]

This skill appears to be giving that +1 energy even when your critical hits are being prevented (test case was against stoneflesh aura)[1] (make sure you zoom into the image). You can see that there is a +1 for critical eye, but not a +3 for the critical strikes bonus. (I was also using an icy weapon, not a zealous one, before you ask). --Ckal Ktak 06:08, 25 June 2007 (CDT)

Advertisement