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What? OK. The target gets hit for xx damage, and if the target is knocked down it gets poisoned? Does the target have to be knocked down at the precise time it takes damage? I'm guessing there was a transcription error here. Or I'm missing something really obvious. Shandy 05:56, 20 April 2006 (CDT)

If he's hit while knocked down he gets poisoned, as in, he was already down before getting hit. ---FireFox Firefoxav.gif06:14, 20 April 2006 (CDT)
Ah yes, of course! Aftershock. Once I'd got one interpretation of the wording into my head I couldn't see past it. Thanks, Firefox. Shandy 06:27, 20 April 2006 (CDT)
If you've been around the Luxon hills you must have been attacked by the Team - Wallow Spike with Fetid Ground by five Rot Wallows to nearly kill you or one of your henchmen. It's only a matter of time before the concept "occurs" to an HoH player who will undoubtedly claim the idea as being his. :) --Karlos 09:50, 20 April 2006 (CDT)
I decided to let the idea "occur" to me first. Time to see what kind of build I can make out of it . =) --Rollerzerris.jpg <!--Zerris--> 19:29, 17 March 2007 (CDT)
I've been using this in combination with Lightning Surge. Works fine. 05:52, 24 May 2006 (CDT)
combo with "Coward!", run away, and shout at the warrior chasin you, then poison them and follow with vile miasma. Similar to toxic chill spike. — ~Soqed Hozi~ 06:05, 24 May 2007 (CDT)
I used a gimmick N/Mo Death Smiter build with Sig of Judgement and it actually worked! LOL Lost-Blue 02:38, 7 April 2008 (UTC)
Random Arenas Ftw.--Demer Osis 16:21, 15 December 2008 (UTC)