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Calling out corpses

The feature of being able to call out that you're moving to someones corpse was added at the same time the one with items was added. This isnt as new as it says. Dont have proof but me and a guildie figured it out a while ago.-- 19:33, 1 August 2006 (CDT)

this was part of the new art style added in with the nightfall PvP preview event. --Honorable Sarah Honorable Icon.gif 11:13, 4 August 2006 (CDT)

Fixed henchman movement

→ Moved to Talk:Game updates/20060801

2006 Weekend of Fun

Sorry but i dont know the date of the update, so i hope this title is correct enough for people to know what it concerns. Does anyone have any clue if the access for PvP guys to be able to fight in the luxon and kuzick fort and jade quarry is a peramant change, or if its just part of the weekend of fun? I know the double faction will stop on sunday night, but the way the patch message was written makes me wonder how long term this maybe. As i see it, its been a wonderful weekend being able to get fights at the fort almost constantly due to the higher number of players around, and also it will make people concider running a pve char. --Djsmiley2k 10:25, 20 August 2006 (CDT)

Visited to fort today @ 1:35pm (GMT) and the Priest and Faction Scribe are still there, also someone claiming to be a PvP player reported they still had access. So hopefully thats lot more running the fort, from both sides --Woonack Warrior-icon-small.png 07:35, 21 August 2006 (CDT)
removed from the "Competitive Weekend of Fun" news: "... with the PvP character access remaining open even after the event ends. ..." --duckman 09:27, 21 August 2006 (CDT)
Kool, is there still no offical word on this yet then? --Woonack Warrior-icon-small.png 10:22, 21 August 2006 (CDT)

Feathered Longbow

Can anyone confirm this? Is it a Core thing or specific to Tyria/Cantha?

Ive just found a Longbow (Mountain Troll Farming) with the Feathered Skin and the name hasnt changed. Not sure whats happening with this. Stone Mort 05:17, 8 September 2006 (CDT)

Check out the Longbow article and look at the top picture. Is that the bow skin that dropped for you? -Gares 07:46, 8 September 2006 (CDT)
Yeah thats the one I got (I actually had 2 but now sold). I could farm more and get a screenshot if proof is required Stone Mort 10:56, 8 September 2006 (CDT)
Proof that feathered longbow has not changed name featheredlongbowpi2.jpg notice the time in the bottom right hand corner and this time signature for authenticity Stone Mort 19:04, 8 September 2006 (CDT)
You do know one could type the signature with a completly different date then when it was put in. For example : << -Sefre 20:49, 31 August 1990 (CDT) >> Cant realy prove much with signing alone. ANd theres always photoshop-Sefre 19:11, 8 September 2006 (CDT)
Ok then, lets just assume on good faith that he's telling the truth (what is there to be gained by lying?), then we have an update thats not in effect. I know the update didnt update retrospectively as my longbow with the feathered skin is still just called a Longbow. And what would be the point of faking the sig lol? yours was right after it and they were made in order and appeared in the Recent Changes (or history... it'll only be a couple down)... of which I'm not aware of a way to fake. arual 05:58, 9 September 2006 (CDT)
Im not calling him a liar, it just seemed a but funny pointing out things to proove himself.-Sefre 17:24, 9 September 2006 (CDT)
Yeah fair point. Although now its up to someone to find a Feather Longbow. Im pretty sure that if it did exist then someone would have created the page by now Stone Mort 05:55, 10 September 2006 (CDT)
I just found a Longbow but with the feathered skin... so why do we have a note (therefore not even confirmed by anet) that's clearly wrong?... I'll try find who put it in. -arual 08:55, 10 September 2006 (CDT)
That's what this is about, a note on an update page? O.o I can assure that if ANet changed a name, it would be on a much grander scale. Not just changing one skin on one type of bow. Here I was thinking Stone Mort thought he found a new skin not listed on wiki.
Furthermore, there is no reason this "feathered fiasco" should continue and especially no reason to suspect someone is lying or altering photoshop. People upload proof all the time. Even I still upload proof on occasion. What he was showing was the name hadn't been changed. Would you believe a person who reconstitutes what the game has always show us, or someone just passing by and decided to throw a note on an update page? -Gares 10:06, 10 September 2006 (CDT)
A Grasping Darkness dropped a Feathered Longbow. Let me try uploading an image.--Izoh 16:35, 14 September 2006 (CDT)

Feathered longbow with description.jpg

I also had a Feathered Longbow drop for me while farming mountain trolls outside Droks, can add a picture if needed. --Stylva 06:20, 15 September 2006 (CDT)

Yup the latest update added in the feathered longbow ;D Stone Mort 11:12, 15 September 2006 (CDT)


so how often do they get the date/day of week wrong? ive seen it twice in 2-3 months now... Weds the 14th?--Midnight08 Assassin 09:47, 14 September 2006 (CDT) They missed a few, I've noticed. Must not be paying attention... or maybe they're paying chinese farmers to type for them now, so they don't have to pay someone else. :) -Auron My Talk 01:19, 15 September 2006 (CDT)

Attribute-Based Skill Stats Differences

I was confused by the patch notes use of the x...y notation for when a skill stat is based on an attribute. For example "Ritual Lord: decreased Spirit recharge to 15..60%". In GuildWiki skill entries (and I think elsewhere) that top attribute (60% in example) would be the stat for 12 of the linked attributes, however in the patch notes this is the value of the skill stat for 15 of the linked attribute. Looking at a previous set of patch notes it seems this was probably always the case for patch notes.

Is this difference in style noted anywhere in GuildWiki? Could a warning about this be added to the top of the patch notes on GuildWiki? Surreality 10:11, 14 September 2006 (CDT)

I have now found this difference mentioned at GuildWiki:Style_and_formatting/Skills#Skill_Progression, but I think a warning about this would still be a useful thing to have on the patch notes. Surreality 10:17, 14 September 2006 (CDT)

The game updates pages are just a copy+paste from the game updates page on, and Anet use 0..15 but guildwiki uses 0..12 --Kitty1.jpg (Talk) (Cont) (Cool) Soft2.jpg 10:19, 14 September 2006 (CDT)
It's strange that ArenaNet use 15 as the max attribute, since with runes + headgear you can get 16. So 12 or 16 would be the sensible options for me... Oh well. <LordBiro>/<Talk> 10:29, 14 September 2006 (CDT)
Didn't Anet use 0...12 earlier and change to 0...15 pretty recently (Ie during the summer)? --Gem-icon-sm.png (talk) 11:15, 14 September 2006 (CDT)
They might well have done, Gem, I do seem to recall them using 0...12 initially. It would be fairly easy to check, but I'm not sure if I can be bothered :P <LordBiro>/<Talk> 11:22, 14 September 2006 (CDT)
Ok, apparently I can be bothered. Looking at Game updates/2005_August and specifically Mantra of Recall on that date, they say the energy is changed to 13...28. According to the article as at 24 September the energy is 13...25, with 28 being the value at 15 points.
So it looks like they've always been done to 15. <LordBiro>/<Talk> 11:25, 14 September 2006 (CDT)
Really? My memory is really crapy then. Mking up stuff by itself. --Gem-icon-sm.png (talk) 11:34, 14 September 2006 (CDT)
The skill ranges when you unlock a skill are listed in 0...12 range, which is why we use them. I think when the game first came out and for a month or two after that the updates were listed in 0...12 also, but my mind could be going out on me as I'm old today. --Rainith 16:52, 14 September 2006 (CDT)
How about adding the following in the intro at the top of the Game updates template?
Be aware that patch notes are taken directly from the official Guild Wars site and do not conform to quite the same style as GuildWiki. In particular where a skill has a variable green number based on a linked attribute indicated in the style "1...10", in patch notes the second number is for an attribute value of 15 rather than 12, which is standard in Guildwiki according to the style guidelines.
Surreality 11:38, 14 September 2006 (CDT)

wow, setting -image makes start up SOOO slow... what should the kb/sec be about? i am not on dial up. it is usually around 30 kb/sec. Is this slow?Frvwfr2 15:38, 14 September 2006 (CDT)

Even with a great connection like cable you can't download the updates fast, because the Arenanet servers can't upload the data to the hundreds of thousands of players at the ame time at a great speed. The download speed seems to vary from really slow to pretty fast. --Gem-icon-sm.png (talk) 15:47, 14 September 2006 (CDT)

Massive downloads

Anyone know what was changed in the Sept 14th update resulting in downloads for just about every area in the game? Is it shader/texture related?

Probably streaming nightfall stuff? I just did the -images and went to do something else for like an hour or so. --Theonemephisto 19:51, 14 September 2006 (CDT)
yea, i'm just going to -image overnight --Midnight08 Assassin 20:43, 14 September 2006 (CDT)
I downloaded 280 MB in one chunk, several MB before than and then 15 MB after that. So overall, I think it topped 300 MB. --Karlos 00:54, 15 September 2006 (CDT)
I've seen it getting up to 500. Foo 01:11, 15 September 2006 (CDT)
How does one do the -images in one fell swoop? I'd like to know, as the internet connection at college isn't the fastest, and doing it while at class or something would be awesome. -Auron My Talk 01:16, 15 September 2006 (CDT)
Leaving GW on at the login screen shows a little streaming icon at the top right corner, if that's what you mean, and also shows a number of kb/mb downloaded. Foo 01:52, 15 September 2006 (CDT)
See command line. Start GW with the parameter "-image" and it'll download all the content you're missing. After it finishes it'll just close the window, not start the client, so don't leave it in your shortcut for GW if that's how you do it. --Fyren 02:08, 15 September 2006 (CDT)
-Image Screenshot There's a quick screenshot i setup of what the shortcut properties should look like to -image. hope it helps. --Midnight08 Assassin 05:34, 15 September 2006 (CDT)
I believe -image also causes all the new content to be decompressed. I use it all the time to avoid lag times when entering PvP after updates. --Jeremy Winston 14:50, 15 September 2006 (CDT)
If it was just Nightfall updates then why would stuff need to be downloaded for areas in Prophesies and Factions?? 10:26, 15 September 2006 (CDT)
There will be graphical updates with NF to all areas. Possibly the files relate to new art and art updates. --Midnight08 Assassin 12:40, 15 September 2006 (CDT)
Thanks for that link, Fyren. Some of those commands are really useful. -Auron My Talk 22:16, 15 September 2006 (CDT)

You've been playing for XX hours warning.

This has been changed very recently. Previously if you logged out of one character and logged in with another, the timer would start again. Now the timer keeps going regardless of how many times you swap characters.

It's in the notes for the 14th's patch. --Fyren 00:02, 17 September 2006 (CDT)


Not noted anywhere (that I can tell) for some reason the halo effect that surrounds a character's body when enchanted no longer appears (at least for me). (Wait, don't tell me -- update my video card drivers? lol) --DaveBaggins 05:06, Sept 18 2006 (CST)

They still appear as before for me. --Fyren 05:25, 18 September 2006 (CDT)
They still appear for me as well. <LordBiro>/<Talk> 07:00, 18 September 2006 (CDT)
Discovered it is actually a bug. See --DaveBaggins 18:33, Oct 01 2006 (CST)

Hench emotes (Sep 20)

Didn't henchies always use to do emotes while standing around? I know Lina's a fan of /bored, and Eve tends to yawn.
~Seef II Adrenaline.jpg 02:48, 21 September 2006 (CDT)

this is a bit more... type /dance and watch=)--Midnight08 Assassin 08:45, 21 September 2006 (CDT)