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== Reverts ==
 
== Reverts ==
 
Someone's erasing the bug note that the numbers are wrong with no explanation. I reverted the first time and they changed it again. There hasn't been any update to fix the bug, so I'm pretty sure the note needs to stay. But [[GW:1RV]]... They're also messing with [[Aura of Holy Might]]. --[[User:68.106.223.233|68.106.223.233]] 02:04, 13 September 2007 (CDT)
 
Someone's erasing the bug note that the numbers are wrong with no explanation. I reverted the first time and they changed it again. There hasn't been any update to fix the bug, so I'm pretty sure the note needs to stay. But [[GW:1RV]]... They're also messing with [[Aura of Holy Might]]. --[[User:68.106.223.233|68.106.223.233]] 02:04, 13 September 2007 (CDT)
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:Fact-checking time. That bug has been fixed. Don't know about aura of holy might though. --[[Image:Roland_icon.png]][[User:RolandOfGilead|Roland of Gilead]] <small>([[User_talk:RolandOfGilead|talk]])</small> 02:33, 13 September 2007 (CDT)

Revision as of 07:33, 13 September 2007

WTB Obsidian Flesh / Mist Form. ShidoSig moebius2 23:54, 31 July 2007 (CDT)

Yep, nerf ahead. The Hobo 15:04, 2 August 2007 (CDT)
certainly owns ghostly haste, the most similar skill I can think of. Phool 23:01, 7 August 2007 (CDT)

This + Lightning Bolt = pwnage. You can actually hit moving targets now, woot! Entropy Sig (T/C) 01:46, 5 August 2007 (CDT)


LOL! Read the Wind + Serpent's Quickness combo for Elems!--BeeD 01:29, 6 August 2007 (CDT)

Actually, at 0 Air magic, you could use it to get a Shard Storm in, so the water hexes carnage begins. Or even to send a crippling/any daggers spell in.(god knows why it wouldnt hit) :D Flechette 01:33, 6 August 2007 (CDT)

Dodgeball, anyone? :) :) :) :) :) Glimmer of Light The Paintballer (T/C)

sick skill IMO --EchosigEcho Ftw (talk|contribs) 13:24, 17 August 2007 (CDT)

Shadow form, anyone? This + deadly paradox + shadow form = SF kept up indefinitely... --Wizardboy777 16:35, 24 August 2007 (CDT)

Tried out - it does not stack with DP. Looks like the higher bonus wins, recharge time for SF is always 30 secs, regardless of the activation sequence. What a pity... --84.62.172.53 07:47, 2 September 2007 (CDT)
That was me with the previous comment - session timed out... --Jorx 16:06, 2 September 2007 (CDT)

Ingame description says a 25% increase in movement speed for the spells, not 200%. Zulu Inuoe 16:46, 25 August 2007 (CDT)

recharge you mean :D — ~Soqed Hozi~ 12:04, 1 September 2007 (CDT)
No, during the preview event it was 25% recharge and 25% movement speed. Also I just found a bug with this skill, At rank 0 it affects the next 2 spells, not 1, I haven't tested with any other ranks though. Zulu Inuoe 13:09, 5 September 2007 (CDT)
I added the bug tag. Zulu Inuoe 12:35, 6 September 2007 (CDT)

Shouldn´t you actually be able to see the increased speed? When Zed uses that Glyph his Flare or Lightning Orbs don´t move faster at all!! Icespear moves faster, flare, stone daggers and lightning orb don´t!

It should be visible, I've only used it with Spear of Light and I noticed the effects, when I get home I'll do some testing of all spells that are affected/unaffected.Zulu Inuoe 10:25, 7 September 2007 (CDT)
I tested it at Air Magic 15 and it says the next 3 spells are effected. I used Lightning Javelin and you can see from the arc and speed of the projectile that it does effect the next 3 and not the next 4. At AM lvl 15 it should effect only 3, so is it bugged only at lower levels or did they fixed it? Hexhammer 03:41, 11 September 2007 (CDT)
I just tested again, it is still bugged. Not only that, but also it uses up a "charge" when a spell is cast on YOU as well, so a Master of Winds must have cast Windborne Speed on you. I'm going to continue testing to see if enemy spells are affected, and if the recharge times of those spells are affected. Zulu Inuoe 14:56, 11 September 2007 (CDT)
EDIT:Okay I just finished testing all I can. *The skill takes up a "charge" whenever an ally targets you with a spell, and that spell will have 25% faster recharge. It takes up a charge from being targeted by an enemy spell, but the spell will -NOT- move 200% faster in addition, I was not able to test wether or not the enemy spell will recharge 25% faster, if somebody could talk to me in-game to conduct testing that would be great. In game name: Zulu The Joker / Zulu Inuoe. I am adding the bug note now. Zulu Inuoe 15:05, 11 September 2007 (CDT)

Reverts

Someone's erasing the bug note that the numbers are wrong with no explanation. I reverted the first time and they changed it again. There hasn't been any update to fix the bug, so I'm pretty sure the note needs to stay. But GW:1RV... They're also messing with Aura of Holy Might. --68.106.223.233 02:04, 13 September 2007 (CDT)

Fact-checking time. That bug has been fixed. Don't know about aura of holy might though. --Roland iconRoland of Gilead (talk) 02:33, 13 September 2007 (CDT)