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The part about Elementals being near areas of magic doesn't make sense for all the elementals found in Pre-Searing. --Rainith 12:15, 7 Sep 2005 (EST)

Elementals in Pre-Searing are mostly found around "Wizard's Folly" which is an area of magical disturbance. --Karlos 17:25, 28 Sep 2005 (EST)

creations of magicians?

Golems are the creation of magicians who animate them to act as the muscle for the magician's brain.

Where did that info come from? I had always thought they were just magical acts of nature. -PanSola 10:52, 13 December 2005 (UTC)

Those are Elementals. --Karlos 18:07, 13 December 2005 (UTC)
Well them too. I guess I meant "magical acts of evolution of nature" for golems. Golems seem to just roam around, minding their own business, as opposed to serving anyone in particular's will. They aren't really used as troops of any army at all, just part of the "wild life". So I'm still questioning where was it said that they are creations of magicians to act as the muscles. -PanSola 02:26, 14 December 2005 (UTC)
Golem. I don't think the game's golems' origins are mentioned anywhere in Guild Wars lore, but in, I dunno, every bit of fantasy literature ever, golems are created as some kind of servant, elementals are living embodiments of classical Grecian elements. Just the way it is, man. ;) --Nunix 02:58, 14 December 2005 (UTC)
So are you trying to deny GW of another potential uniqueness? d-: I thought there are "wild" golems in some fantasy literatures too... Anyways, if the game itself or official lore/manual stuff don't mention Golem's origins, I'm going to remove that line. Count down 3 days before someone submit GW-related evidence. -PanSola 03:06, 14 December 2005 (UTC)
Actually, there are no Golems in the game that roam the wild. Where are those? The Ice Golems are in the service of the Stone Summit, and even those traveling with Ice Imps and Pinesouls will drop Stone Summit Badges. The other Golems are the Crystal Golems and they are servants of Glint. I have no idea who moved Abominations INTO Golems, but they should not be there.
The evidence is stacked against you.. YIELD!! :) --Karlos 10:11, 14 December 2005 (UTC)

Proposal: merge Golems (minus abominations) and Elementals into one species

I just realized the "Golems" I was thinking about was the "abomination" sub-species. I didn't realize Ice Golems were categorized under Golem as opposed to Elementals.

I would like to argue that golems of ice and other stuff are actually of the Elemental species. Especially judging from what they drop. The only argument you can say they are different species is from the fact that they have different names. In which case we should test how Edge of Extinction functions on Stone Golem when a Stone Elemental dies nearby.

Abominitions should be their own full species, not a sub-species under Golems. Unless your ribcage looks like a lodestone. -PanSola 03:27, 14 December 2005 (UTC)

Golem vs Undead

Flesh golems are not animated bodies of dead people, they are an animated amalgam of flesh. Difference is clear. Flesh is used as a raw material, just like Ice or Crystal. You cannot say, this Flesh Golem is the animated body of Prince Rurik, but yuo can say so about the Undead.

This is, assuming we keep Abominations under Golems. --Karlos 10:18, 14 December 2005 (UTC)

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