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When Shiro activates Impossible Odds, he loses one hex. I've tested this repeatedly. You either must use a cover hex, or hex him immediately after he uses Impossible Odds. [[User:Carinae Dragonblood|Carinae Dragonblood]] 11:25, 14 September 2006 (CDT) |
When Shiro activates Impossible Odds, he loses one hex. I've tested this repeatedly. You either must use a cover hex, or hex him immediately after he uses Impossible Odds. [[User:Carinae Dragonblood|Carinae Dragonblood]] 11:25, 14 September 2006 (CDT) |
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+ | If you have an assassin and an SS Necro on your team tell the assassin to immediatley use his celestial skill, star strike, and the SS Necro to use SS.. |
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+ | Shiro will promptly kill himself ^_^ |
Revision as of 04:07, 8 October 2006
Conditions
I've tested this several times -- it seems that when under Impossible Odds, you simply can't keep conditions on Shiro. The notes said to blind him, but blindness is actually counterproductive here. — Stabber ✍ 18:46, 4 June 2006 (CDT)
Hexes
When Shiro activates Impossible Odds, he loses one hex. I've tested this repeatedly. You either must use a cover hex, or hex him immediately after he uses Impossible Odds. Carinae Dragonblood 11:25, 14 September 2006 (CDT)
If you have an assassin and an SS Necro on your team tell the assassin to immediatley use his celestial skill, star strike, and the SS Necro to use SS.. Shiro will promptly kill himself ^_^