GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Register
(RE: Unlimited Mobs)
(Limited number of Lights of Seborhin)
Line 18: Line 18:
   
 
Yes I tried that too, and they don't give xp or loot. Maybe the fisrt time but not after.
 
Yes I tried that too, and they don't give xp or loot. Maybe the fisrt time but not after.
  +
  +
== Limited number of Lights of Seborhin ==
  +
  +
I think there is some kind of limit on how many Lights of Seborhin are around in the mission at a time. I'm not sure of the details, but it seems that Horticulturist Hinon stops making them when there are three in play already. Can anybody confirm this? I'll try to confirm it next time I'm in the mission and add it to the article if true. --[[User:Wee Tommy|Wee Tommy]] 21:28, 16 December 2006 (CST)

Revision as of 03:28, 17 December 2006

I am unable to obtain this mission, anyone else face this dilemma? I took both HEart or Mind quests. I did Melonni's and left Koss' undone till I finished the game. When I try to do it now, the garden door in Forum Highlands is closed, speaking to the guard takes me to the pretty garden not the messed up one. Going to Jennur's horde myself made it an outpost, not a mission town. When I go inside the garden quest marker says go out, when I go out, marker says go in. Anyone know a work around? --Karlos 02:38, 4 November 2006 (CST)

Kinda obvious, but did you talk to Master Gardener Kobahl to start the mission? --Dragonaxe 19:15, 7 November 2006 (CST)
Obviously not. The point is, you CANNOT get to the Nightfallen Garden by yourself to take the quest - the doorman will thank you for cleasing the Garden, which presumably defeating Abaddon did. I ran into this problem myself, and the only way I managed to get in was with another player who had the quest active and hadn't beaten the game yet. Shido 18:28, 15 November 2006 (CST)--
Mission details are incorrect- the 2 Harbingers that must be defeated in order to get Master's are not the 2 the article refers to. They are the ones on each side of the stairs. Also, the mission does not put you in Sunspear Sanctuary, but Kodash Bazaar instead. This article really needs to be cleaned up.

I have been unable to earn the bonus for this mission. While playing, I have taken the item and dropped it in front of the harbingers on top of the stairs, near the end of the mission. I saw the bonus log appear, telling me to kill the additional harbingers, but when they are killed from the item, the log does not update again. I have noticed that killing the additional Margonites in the same group is necessary as well to update the bonus progress. This should be verified, unless it's just a bug for me.--Lord Psyko-Jo 10:05, 22 November 2006 (CST)

No you are correct, you must kill the Harbingers and the mob of margonites with them. For this reason I think the assassin with Shadow Form idea is useless. --Carth 14:44, 27 November 2006 (CST)

I tried running this mission as a Minion Master with a Minion Master Hero and we were short of corpses. The Margonites have Warlocks which cast well spells and there was acorpse shortage.------Sangual Bain N-Legion Of Aces 12:18, 29 November 2006 (CST)


Unlimited Mobs?

At first I thought the mobs that continually surge forward to come after your spirits and Hinon were simply being mobilized from a reservoir in the back of the Gardens, and that if I killed enough they would "run out". However, after fighting my way forward and observing, it seemed to me that the Harbinger of Nightfall actually conjures them up from nowhere. If this is true, then it would mean you could basically sit at the stairs and continually kill mobs as they come to you for unlimited XP, gold, and loot. I intend to go back and check this...too bad there's no Lightbringer blessings available. :P Arshay Duskbrow 00:31, 1 December 2006 (CST)

RE: Unlimited Mobs

Yes I tried that too, and they don't give xp or loot. Maybe the fisrt time but not after.

Limited number of Lights of Seborhin

I think there is some kind of limit on how many Lights of Seborhin are around in the mission at a time. I'm not sure of the details, but it seems that Horticulturist Hinon stops making them when there are three in play already. Can anybody confirm this? I'll try to confirm it next time I'm in the mission and add it to the article if true. --Wee Tommy 21:28, 16 December 2006 (CST)