Talk:Life Attunement

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Does this reduce spell damage?[edit source]

Things like Flare etc. My guess is not, but want to make sure.

Does this enhance ALL healing?[edit source]

Only direct healing spells? How about divine favor healing (on non-healing spells)? Healing from reversal/healing hands? Healing over time? --Xeeron 19:06, 24 March 2006 (CST)

Not healing breeze etc, im sure you can see why, healing hands yes, healing signet yes — Skuld Monk 19:11, 24 March 2006 (CST)
It does work for divine favor. I've added a note about the specific gain when it is cast, as well.RadiKS 06:32, 5 April 2006 (CDT)
it doesn't work for spirit light weapon though:(--Eldiniel 17:11, 1 July 2007 (CDT)

Builds[edit source]

There's no builds that use it. I should set out to make one.--Life Infusion 12:12, 17 August 2006 (CDT)

What do you mean? I use it in domain of anugish on the tank with my bonder.

does this work with Infuse Health? -karthego

Yes.--Carmine 02:49, 6 June 2007 (CDT)
But it's a either a very good monk who can maintain this on 8 people, or an Extremely bad spike if you can cast this before Infuse. Dragnmn talk 13:04, 7 August 2007 (CDT)
Doesn't even need a good monk to maintain this, if it is possible to keep up as many as 12 bonds by a single monk without any of them failing and no Blood Rituals of Blood is Powers (those would allow for as many as 18-24 bonds, actually). It is extremely difficult, though, as I HAVE DONE THAT and god it was boring and everything. The trick? Boon Signet alongside Blessed Signet with Mantra of Inscriptions. You'll have to have 3 enchantments on someone to manage that, though. Possibly Life Bond, Essence Bond and Life Attunement on a fellow monk who stays within easy reach of Boon Signet. -- IGN: Angelo Silverwolf

How does this work with Divine Boon bonus healing?

Naming Convention[edit source]

to follow Guild War's slightly strict naming convention, albeit this would totally ruin builds and I'm not saying it should be this way, I think that Life Attunement should be an enchantment that you cast on target ally, and eeverytime you heal that ally you gain energy. Just like all the other attunements. I am not saying its' a good thing to do but it would make more sense. Lost-Blue 01:41, 28 March 2008 (UTC)

mysticism[edit source]

does it increase the health gain of mysticism? 00:33, 26 April 2008 (UTC)

It affects healing, not health gain

IW[edit source]

this does not reduce dmg on an IW mez correct? Githyan 19:46, January 13, 2010 (UTC)

Correct, I think: the damage from Illusionary Weaponry replaces your normal attack damage, and this only affects attack damage. —Dr Ishmael Diablo the chicken.gif 20:02, January 13, 2010 (UTC)