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I disagree with snares being a form of shutdown, it's more "strategic positioning" stuff. Powersurge360 01:37, 16 January 2009 (UTC)

Sure it is, if you can't get close enough to use a skill then its even worse than being blinded. Depending on how you define shutdown, this is tottaly viable. Deviant Priest 01:42, 16 January 2009 (UTC)
The snared guy could switch to linebacking until the snare wears off, which requires far less movement than adren spikes and other somesuch. Powersurge360 01:46, 16 January 2009 (UTC)
"Shutdown" covers a very wide range of activities, at least in the common lexical practice, where it applies to anything which stops opponents from doing their job. I know that may not be the proper or official way it is used, but that is what is has evolved to today. Thus snares would count. But feel free to change it, I'm no expert Entropy Sig.jpg (T/C) 01:50, 16 January 2009 (UTC)
So does no one else but me consider interrupts or dazing a form of shutdown? Since this is pretty much a player created term its a little hard to define, I'm sure most people have quite varying definitions of the term. Deviant Priest 02:02, 16 January 2009 (UTC)
BHA is often used in the context of "shutdown casters", so I think that's fine... interrupts, though, aren't really shutdown because they (usually) only hit one skill at a time, and you never take a bar full of interrupts (unless Hero) to "shut down" someone. Exceptions would be Dwarven Battle Stance, since that can theoretically be shutdown, but that's rarely used and unreliable compared to other methods already listed. Entropy Sig.jpg (T/C) 02:05, 16 January 2009 (UTC)
Interrupts and daze are both "Skill Denial". Powersurge360 02:36, 16 January 2009 (UTC)
Power Block can count as a shutdown, regardless of the debate on whether general interrupts count or not. -User:PanSola (talk to the Follower of Lyssa.png) 02:56, 16 January 2009 (UTC)