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Average damage, high energy, high cast time, terrible recharge, very low health gain. [[User:65.30.20.38|65.30.20.38]] 15:29, 26 August 2007 (CDT)
 
Average damage, high energy, high cast time, terrible recharge, very low health gain. [[User:65.30.20.38|65.30.20.38]] 15:29, 26 August 2007 (CDT)
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:What he said, and there are better ways to keep up Spirits than direct healing. Like, speeding up the recharge on your Binding Rituals. [[Image:Entropy Sig.jpg]] ([[User_talk:Entropy|T]]/[[Special:Contributions/Entropy|C]]) 20:39, 19 September 2007 (CDT)

Revision as of 01:39, 20 September 2007

Is it just me or is this the only way to effectively heal spirits? Combined with a monk secondary's heal area and/or ranger secondary's healing spring perhaps you could keep your spirits alive longer. --Life Infusion 09:47, 4 April 2006 (CDT)

IIRC, it's the only way to heal them. Heal Area didn't seem to do anything, Heal Other failed as well. Never tried Healing Spring though. LordKestrel 09:54, 4 April 2006 (CDT)
Actually, last time I checked, Spirit's Gift heals them too, someone should check. -Hesus
There is the "all spirits gain health regeneration" spell, the name of which I forgot. --Xeeron 18:41, 4 April 2006 (CDT)
Signet of Creation, the one that blows them up after 30 too? -- Kessel

Does this heal enemy spirits too?

Most likely, considering the wordings. --Lexxor 17:36, 28 March 2007 (CDT)

Why is this skill 'useless' ?

Every time i ping my build people tell me to drop Spirit Boon Strike, i dont understand why because it heals my Wanderlust and Earthbind along with other spirits that injure themselves after attacks or protection. this skill is great, it does reasonable damage and heals spirits without side effects, this is great for Wanderlust builds as it keeps it going (68.47.4.209 15:28, 26 August 2007 (CDT))

Average damage, high energy, high cast time, terrible recharge, very low health gain. 65.30.20.38 15:29, 26 August 2007 (CDT)

What he said, and there are better ways to keep up Spirits than direct healing. Like, speeding up the recharge on your Binding Rituals. Entropy Sig (T/C) 20:39, 19 September 2007 (CDT)