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:IIRC, it's the only way to heal them. Heal Area didn't seem to do anything, Heal Other failed as well. Never tried Healing Spring though. [[User:LordKestrel|LordKestrel]] 09:54, 4 April 2006 (CDT)
 
:IIRC, it's the only way to heal them. Heal Area didn't seem to do anything, Heal Other failed as well. Never tried Healing Spring though. [[User:LordKestrel|LordKestrel]] 09:54, 4 April 2006 (CDT)
 
::There is the "all spirits gain health regeneration" spell, the name of which I forgot. --[[User:Xeeron|Xeeron]] 18:41, 4 April 2006 (CDT)
 
::There is the "all spirits gain health regeneration" spell, the name of which I forgot. --[[User:Xeeron|Xeeron]] 18:41, 4 April 2006 (CDT)
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:::[[Signet of Creation]], the one that blows them up after 30 too? -- Kessel

Revision as of 04:05, 19 June 2006

Is it just me or is this the only way to effectively heal spirits? Combined with a monk secondary's heal area and/or ranger secondary's healing spring perhaps you could keep your spirits alive longer. --Life Infusion 09:47, 4 April 2006 (CDT)

IIRC, it's the only way to heal them. Heal Area didn't seem to do anything, Heal Other failed as well. Never tried Healing Spring though. LordKestrel 09:54, 4 April 2006 (CDT)
There is the "all spirits gain health regeneration" spell, the name of which I forgot. --Xeeron 18:41, 4 April 2006 (CDT)
Signet of Creation, the one that blows them up after 30 too? -- Kessel