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This spirit does not seem to always receive 15 damage when it prevents damage. Select one while observing a PVP match and you'll see it take less than 15 damage at time.

Hmmm interessting. Maybe it gets less than 15 damage when less than 15 damage is prevented? --Xeeron 05:39, 21 May 2006 (CDT)
I play a communing Ritualist, and have noticed that Union lasts much longer when I'm protecting a 55 monk (even against mobs such as the Grasping Darkness). I didn't think to check the damage numbers though. Zoe 18:34, 7 June 2006 (CDT)
Confirmed that it only takes as much as it reduces. -- 16:11, 8 July 2006 (CDT)

Damage Reduction[]

I tested the damage reduction relationship with Shelter in the Isle of the Nameless. Using Union after Shelter will generate an additional 15 damage reduction. However, since Shielding Hands is an enchantment it acts before binding rituals; so it cannot reduce damage after Shelter like Union can. Chuiu Me Icon.png(T/C) 01:24, 5 June 2006 (CDT)


Research taken from Makkert's excellent article, --Ravious 12:39, 7 July 2006 (CDT)

Only Allies[]

Is it worth noting that this spirit is one of the few spirits that only affects allies? Or are there many that do?

You're including Ranger Nature Rituals into the calculations. Ritualist spirits are more specific, I don't know of any that do the same thing to members of your party that they do to the enemy. -Gildan Bladeborn 12:43, 5 June 2007 (CDT)

Affecting Enemies[]

I don't know if this is new or not, but I made a new ritualist and when doing to quests to 'earn my insignia' in the monestary, Union is affecting the instructors that turn hostile to you. I haven't checked to see if this is affecting other enemies to see if it only affects allies that turn on you, but it's definately taking the damage from this particular situation. 23:52, 18 July 2007 (CDT)


give this spirit the change lol Lost-Blue 22:59, 19 April 2008 (UTC)