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So... Can this be cast on one's self? (Too lazy to log in) 65.8.200.152 16:37, 15 May 2006 (CDT) Bomb Chelle

nvm 65.8.200.152 16:51, 15 May 2006 (CDT) Bomb Chelle

usefulness[]

pretty useless as a self enchant for running. with one sec cast time, any1 can keep up.

Not if you gale them or use Ice Spikes :] — Skuld 05:07, 28 November 2006 (CST)
Doesn't work too well if you have like, oh, <50hp, by then you'll be dead before you can slow'em down, and they probably won't be alone--Kurzspear 20:36, 6 February 2007 (CST)


cap[]

Don't you think you (normally) reach camp raknor later than droks, and thus we don't need to give the cap from old red.System Of A Guild 15:31, 16 May 2007 (CDT)

I'd have to agree. Though I dont know what the policy is on capture locations on normal skills...--NecromancerThelordofblahNecromancer 18:00, 4 June 2007 (CDT)

Bug?[]

I was in the Isle of the Nameless and I noticed that whenever the Masters of Wind cast WS on me, it reset my natural regen, as if I had attacked. - Ayumbhara Ayumsig.jpg 15:07, 21 August 2007 (CDT) Yup, I've seen that. Don't know why, though. Normal enchantments don't affect your natural regen. PaintballerSig.jpg The Paintballer (T/C) 11:09, 22 August 2007 (CDT)

Anytime a non-party memeber, ally or not, casts a spell on you, it resets your regen.--Ryudo 06:45, 11 October 2007 (UTC)
and that sucks 87.189.240.120 21:43, 20 February 2008 (UTC)
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