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:::Unbelievably overpowered ... the most aggravating part of this dungeon [[Image:Isk8.png]][[User:Isk8|Isk8]] 18:31, 18 November 2007 (UTC)
 
:::Unbelievably overpowered ... the most aggravating part of this dungeon [[Image:Isk8.png]][[User:Isk8|Isk8]] 18:31, 18 November 2007 (UTC)
 
::::This on minions + Pain inverter = instant death
 
::::This on minions + Pain inverter = instant death
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== Conditions ==
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somebody wanna add that when it ends an apparentlyrandom condition is applied...im no good at this wiki stuff [[User:vermilion orion|vermilion orion]] 16:51, 15 August 2008

Revision as of 20:52, 15 August 2008

I really wish they would nerf this skill or get rid of it all together it's way too powerful. even if they put the duration down or the recharge up to like 90+ seconds it'd be fine. The worms just seem to use it constantly and it's a real pain in the arse.

What's this? A case to take an interrupter into PvE? A mesmer you say? I don't believe it! --Ckal Ktak 21:47, 8 October 2007 (UTC)
Mesmer Interrupts FTL. Rangers are so much better due to recharge. --Kale Ironfist 22:39, 8 October 2007 (UTC)
Unbelievably overpowered ... the most aggravating part of this dungeon Isk8Isk8 18:31, 18 November 2007 (UTC)
This on minions + Pain inverter = instant death

Conditions

somebody wanna add that when it ends an apparentlyrandom condition is applied...im no good at this wiki stuff vermilion orion 16:51, 15 August 2008