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m (i don't care about the trivia but please don't remove the Touch skills category)
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*This skill is particularly effective against enemies with skills that have long recharge times. Many [[Elementalist]] spells fall into this category.
 
*This skill is particularly effective against enemies with skills that have long recharge times. Many [[Elementalist]] spells fall into this category.
 
*This can be combined well with [[Distortion]] since the enemy must hit you to remove the long recharge time.
 
*This can be combined well with [[Distortion]] since the enemy must hit you to remove the long recharge time.
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[[Category:Touch skills]]

Revision as of 05:07, 14 September 2007

Skill details
Tease
Tease
Campaign Nightfall Mesmer
Profession Mesmer
Attribute Inspiration Magic
Type Elite Spell
    5 Energy ¼ Activation 15 Recharge

Full: If target foe is using a skill, that foe and other foes in the area are interrupted and you steal 0...4...5 Energy from all foes in the area.

Concise: Interrupts a skill. Interruption effect: also interrupts other foes in the area, and you steal 0...4...5 Energy from all foes in the area.

Inspiration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Energy steal 0 0 1 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7

Acquisition

Signet of Capture:

Notes

  • If you only need to disable one skill, Signet of Humility or Diversion are usually better options.
  • This skill is particularly effective against enemies with skills that have long recharge times. Many Elementalist spells fall into this category.
  • This can be combined well with Distortion since the enemy must hit you to remove the long recharge time.