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(→‎Notes: this neither makes sense nor is true)
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*Players are able to teleport through locked gates and walls, ignoring the normal pathfinding method that shadow stepping uses. For this reason, players can use [[Consume Corpse]] or [[Necrotic Traversal]] to teleport into a guild base in GVG matches after an [[Archer]] has been killed, making entering a base without a Guild thief possible.
 
*Players are able to teleport through locked gates and walls, ignoring the normal pathfinding method that shadow stepping uses. For this reason, players can use [[Consume Corpse]] or [[Necrotic Traversal]] to teleport into a guild base in GVG matches after an [[Archer]] has been killed, making entering a base without a Guild thief possible.
 
*The skills [[Return]] and [[Scorpion Wire]] use the word "teleport" in their description, but their effect is actually a [[shadow step]].
 
*The skills [[Return]] and [[Scorpion Wire]] use the word "teleport" in their description, but their effect is actually a [[shadow step]].
*Teleportation causes [[Skill failure]].
 
   
 
== See also ==
 
== See also ==

Revision as of 20:51, 24 May 2008

To teleport in common language means to move from one place to another more or less instantaneously, without having to walk or use any other kind of conventional transportation, or having to have a path to get to the destination.

In Guild Wars this can be done various ways:

Teleportation Skills

The following skills cause teleportation of some kind:

Notes

  • Players are able to teleport through locked gates and walls, ignoring the normal pathfinding method that shadow stepping uses. For this reason, players can use Consume Corpse or Necrotic Traversal to teleport into a guild base in GVG matches after an Archer has been killed, making entering a base without a Guild thief possible.
  • The skills Return and Scorpion Wire use the word "teleport" in their description, but their effect is actually a shadow step.

See also

  • Shadow stepping is quite similar to teleporting, but with additional restrictions.