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{{Skill box {{{1|}}}
 
{{Skill box {{{1|}}}
  +
| id = 1368
 
| name = Chilling Winds
 
| name = Chilling Winds
 
| campaign = Nightfall
 
| campaign = Nightfall
Line 5: Line 6:
 
| attribute = Air Magic
 
| attribute = Air Magic
 
| type = Hex Spell
 
| type = Hex Spell
| description = Target foe is struck for '''25...45''' [[cold damage]]. For 30 seconds, the next water [[Hex]] targeting that foe lasts '''25...85'''% longer.
 
| concise_description = (30 seconds.) The next water hex on target foe lasts '''25...85'''% longer. Initial effect: '''25...45''' cold damage.
 
 
| energy = 5
 
| energy = 5
 
| activation = 1
 
| activation = 1
 
| recharge = 8
 
| recharge = 8
 
| raw_description = Target foe and all adjacent foes are struck for %str1% cold damage. For %str3% second[s], the next Water Magic hex targeting a hexed foe lasts %str2%%% longer.
| progression_0_effect = [[Cold damage]] | progression_0_0 = 25 | progression_0_15 = 50
 
 
| raw_concise = (%str3% second[s].) The next water hex on target foe lasts %str2%%% longer. Initial effect: %str1% cold damage. Also strikes adjacent.
| progression_1_effect = Longer Duration (%) | progression_1_0 = 25 | progression_1_15 = 100
 
  +
| str1_desc = Cold damage | str1_min = 30 | str1_max = 60
  +
| str2_desc = %Longer hex | str2_min = 25 | str2_max = 100
  +
| str3_min = 10
 
| hexinteractiontarget = foe
 
| hexinteractiontarget = foe
| hexinteractionduration = 20s
+
| hexinteractionduration = 10s
| hexinteractionnote = next water hex lasts 25..85% longer. Hits for 25...45 damage
+
| hexinteractionnote = next water hex lasts 25..100% longer. Hits for 30...60 damage
 
}}
 
}}

Latest revision as of 20:15, 18 September 2012

Skill details
Chilling Winds
Chilling Winds.jpg
Campaign Nightfall Elementalist
Profession Elementalist
Attribute Air Magic
Type Hex Spell
    5 Energy.png 1 Activation.png 8 Recharge.png

Full: Target foe and all adjacent foes are struck for 30...54...60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25...85...100% longer.

Concise: (10 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 30...54...60 cold damage. Also strikes adjacent.


Air Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Cold damage 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72
%Longer hex 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130