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m (the wiki uses the game's description, even if it sounds odd)
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| type = Skill
 
| type = Skill
 
| elite = yes
 
| elite = yes
| description = If you or your animal companion is below 75% [[Health]], you both gain '''25...121''' Health. If your companion is dead, it is resurrected with 50% Health.
+
| description = If you or your animal companion are below 75% [[Health]], you both gain '''25...121''' Health. If your companion is dead, it is resurrected with 50% Health.
 
| energy = 5
 
| energy = 5
 
| activation = 1
 
| activation = 1

Revision as of 17:51, 11 January 2007

Skill details
Heal as One
Heal as One.jpg
Campaign Factions Ranger
Profession Ranger
Attribute Beast Mastery
Type Elite Skill
    5 Energy.png 1 Activation.png 10 Recharge.png

Full: If you or your animal companion are below 75% Health, you both gain 25...121 Health. If your companion is dead, it is resurrected with 50% Health.

Concise: {{{concise_description}}}


Beast Mastery 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Health Gained 25 33 41 49 57 65 73 81 89 97 105 113 121 129 137 145 153 161 169 177 185