The Arid Sea | ||||||||||
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Explorable area | ||||||||||
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Map | ||||||||||
This article has an associated Zaishen Challenge Quest.
Description[ | ]
The Arid Sea is a harsh area deep in the Crystal Desert. It appears to have been a sea hundreds of years ago, when the Margonites attempted to achieve Ascension.
It features a gigantic statue of a warrior east of the center of the area. From a distance, the statue appears to be erect. When players approach, the mirage disappears, and only the boots remain erect. After that, the torso serves as a bridge between two rock mounds and allows access to the area where Siliss Yassith resides.
Exits[ | ]
Explorable areas[ | ]
- Skyward Reach (north)
- Vulture Drifts (northwest)
- Vulture Drifts (southwest)
- Crystal Overlook, Elona (south, through a portal guarded by a Forgotten Guardian)
Bestiary[ | ]
Monsters[ | ]
- (26) Sand Wurm
- Enchanted: Northeast, in the Elonian ruins.
- (26) Enchanted Sword
- (26) Enchanted Hammer
- (26) Enchanted Bow
- (26) Rock-Eater Scarab
- (26) Dune Burrower
- (26) Jade Scarab
- (26) Sand Giant: Center, east and south.
- (26) Salving Cactus
- (26) Hydra
Bosses[ | ]
- Note: None of these bosses have elite skills
- 26 Chak Hack Schawack
- 26 Brol Migo Hinga
- 26 Rept Parn Freg
- 26 Graf Wask Derg
- 26 Sheg Zamn Mada
NPCs[ | ]
Collectors:
Rare Material Crafter
Notes[ | ]
- In the northwestern ruins players can find a bundle item called the Ancient Weapon.
- There is a statue in the southeastern area resembling a female warrior in templar armor; the statue can be seen from the Crystal Overlook in the Desolation.
- Vanquishers must defeat 87-136 foes in this area.
- Hydras should be killed on sight; there is a group that runs clockwise around the entire map, making it time-consuming to vanquish the area.
- It is possible to come here with a group of 8 by starting in the Desolation and teleporting here from Crystal Overlook.
Trivia[ | ]
- In the ruins east of the portal to Vulture Drifts players can be 'teleported' onto the scaffolding for a nice view by walking beneath the broken end of the east facing scaffolding.
- This is the only area in the Crystal Desert that does not include teleporters.