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==Overview==
 
==Overview==
[[image:The_Ascalon_Settlement.JPG|thumb|right|Location of the Ascalon Settlement]]
+
[[Image:The Ascalon Settlement.JPG|thumb|Location of the Ascalon Settlement]]
 
'''Summary'''
 
'''Summary'''
 
#Speak with [[Devona]].
 
#Speak with [[Devona]].
#Lead your party to the [[Ascalon Settlement]].
+
#Lead your party north to the [[Ascalon Settlement]].
 
#See [[Captain Greywind]] for your reward.
 
#See [[Captain Greywind]] for your reward.
   
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:[[Damaris]] in [[North Kryta Province]] (just outside [[Lion's Arch]])
 
:[[Damaris]] in [[North Kryta Province]] (just outside [[Lion's Arch]])
   
'''Requirements:'''
+
'''Requirements'''
:[[Prophecies]] character
+
:[[Prophecies]] Character
   
 
'''Reward'''
 
'''Reward'''
 
:*500 [[XP]]
 
:*500 [[XP]]
:*Skills:
+
:*Skills
:{{w}}[[Final Thrust]]
+
::{{w}} [[Final Thrust]]
:{{Mo}}[[Heal Other]]
+
::{{r}} [[Throw Dirt]]
:{{r}}[[Throw Dirt]]
+
::{{mo}} [[Heal Other]]
:{{Me}}[[Wastrel's Worry]]
+
::{{n}} [[Enfeeble]]
:{{e}}[[Lightning Orb]]
+
::{{me}} [[Wastrel's Worry]]
:{{n}}[[Enfeeble]]
+
::{{e}} [[Lightning Orb]]
  +
  +
'''Preliminary Dialogue'''
  +
:'''Cynn''': ''"It's a good thing you've got a job as a merchant because you make a terrible tour guide."''
  +
:'''Damaris''': ''"I am doing my best to help you find the Ascalon Settlement."''
  +
:'''Mhenlo''': ''"Cynn, we only just arrived in [[Kryta]]. Please don't get us thrown out already."''
  +
:'''Cynn''': ''"I'm just saying, I could get better directions from an imp."''
  +
:'''Aidan''': ''"Though I doubt you could get us thrown out of an entire country, I would prefer you not try, Cynn."''
  +
:'''Devona''': ''"I'm sorry for my companion's rudeness, Damaris. Please continue."''
  +
:'''Damaris''': ''"It's quite all right. You'll find the Ascalon Settlement to the northwest."''
  +
:'''Damaris''': ''"It's not far from the shores of the [[Giant's Basin]]... the great salt lake out past the swamp."''
   
 
'''Dialogue'''
 
'''Dialogue'''
:''"I've been trying to tell your friends here how to get to the Ascalon Settlement, but the [[Cynn|rude woman]] keeps interrupting me. The Settlement is northwest of here. You should be able to follow the signs and get there safely. Perhaps you could lead your friends there, <name>? I would take you myself, but there are rumors that the [[Shining Blade]] has been seen in the area."''
+
:''"I've been trying to tell your friends here how to get to the Ascalon Settlement, but the [[Cynn|rude woman]] keeps interrupting me. The Settlement is northwest of here. You should be able to follow the signs and get there safely. Perhaps you could lead your friends there, <name>? I would take you myself, but there are rumors that the [[Shining Blade]] has been seen in the area.''
   
:''"Will you lead your friends to the Ascalon Settlement?"''
+
:''Will you lead your friends to the Ascalon Settlement?"''
   
  +
::'''Accept''': ''"I'm happy to help."''
==Walkthrough==
 
  +
::'''Reject''': ''"They can find their own way."''
For Damaris to give the quest to you, you first have to wait until she finishes her conversation with the heroes, which will take half a minute or so.
 
   
  +
'''Intermediate Dialogue 1'''
This is a fairly straightforward quest, designed to lead you up to the settlement where a couple of other quests kick off and a skill trainer resides. Head almost due north along the road, and follow the signposts.
 
  +
:'''Devona''': ''"We should get going. The sooner we can get to the settlement, the better. I hear Captain Greywind is overseeing things, so we should check in with him when we get there. Lead the way, <name>, and we'll follow."''
   
  +
'''Intermediate Dialogue 2'''
Consider doing the [[Merchant's Plea]] at the same time, since it requires travel to the same location.
 
  +
:'''Aidan''': ''"At last! The Ascalon Settlement. We should locate Captain Greywind with all haste."''
   
  +
'''Intermediate Dialogue 3'''
==Notes==
 
  +
:'''Cynn''': ''"Thank you for your companionship on the journey, <name>. As always, it was a pleasure to fight at your side."''
*The settlement is not an outpost, so it is not possible to return there through [[map travel]].
 
  +
:'''Mhenlo''': ''"Farewell, <name>. May [[Dwayna]] keep you safe and [[Balthazar]] lend you strength."''
*All four Ascalon heroes must survive until you reach Captain Greywind in order to complete the quest.
 
*For those with the Factions campaign merged onto their Prophecies account, the conversation with [[Damaris]] may not appear until you have completed the quest [[Mhenlo's Request]].
 
*This is one of the three North Kryta quests (including [[The Last Hog]] and The [[Orrian Excavation]]) that are unavailable to Canthan-born ([[Factions]]) characters.
 
   
  +
'''Reward Dialogue'''
==Tip==
 
  +
:''"Welcome to our new home. I can't help but think that it's tragic for us to have fought so hard and come so far only to land in a place like this. [[Ettin]]s and [[Tengu]] assault us from all sides, not to mention those [[skale]] and [[imp]]s. To make matters worse, we are lacking in all but the most basic supplies. Still, this land is beautiful, and with a lot of hard work, we should be able to prosper here."''
The four "Ascalon Heroes" ([[Devona]], [[Mhenlo]], [[Cynn]] and [[Aidan]]) make for an '''excellent''' group of henchmen. They are ''much'' more powerful than the henchmen available in Lion's Arch and also even more powerful than the average human player that you will typically find as a party member in Lion's Arch. With the Ascalon Heroes as your personal body guard you can cut through the North Kryta Province like a hot knife through butter (''solo'', that is).
 
   
 
==Walkthrough==
You should ''activate'' the Ascalon Settlement quest to make the Heroes follow you around, but then take on and finish all the other quest in the North Kryta Province area (such as [[Duties of a Lionguard]], [[Orrian Excavation]], [[Graven Images]], [[Bandit Trouble]], [[The Last Hog]]) first, before you actually lead the Heroes to the [[Ascalon Settlement]].
 
 
For Damaris to give the quest to you, you first have to wait until she finishes her conversation with the heroes, which will take half a minute or so.
   
 
This is a fairly straightforward quest, designed to lead you up to the settlement where a couple of other quests start off. Head almost due north along the road, and follow the signposts. Report in to Captain Greywind to claim your reward.
Be aware that this quest makes North Kryta Province one of the best places to level if you're under level 18 or so. Along the way to the Ascalon Settlement you will run into level 12-15 tengu, level 15 ettins, and level 14 mergoyles along the coast. Devona and the rest will pretty much do all the work as long as you're careful not to engage too many at once. This leveling method will easily net you a new level in 10-15 minutes, all the way to level 18 or so.
 
  +
 
==Notes==
  +
*You cannot obtain this quest if you have [[Mhenlo's Request]] active.
 
*Consider doing the [[Merchant's Plea]] at the same time, since it requires travel to the same location.
 
*The settlement is not an outpost, so it is not possible to return there through [[map travel]].
 
*All four Ascalon heroes must survive until you reach Captain Greywind in order to complete the quest.
 
*For those with the Factions campaign merged onto their Prophecies account, the conversation with [[Damaris]] may not appear until you have completed the quest [[Mhenlo's Request]]. If you have Mhenlo's Request in your log, but you want to complete The Ascalon Settlement first, just abandon it and rezone.
  +
*Unlike henchmen, you do not split loot and experience with [[Devona]], [[Mhenlo]], [[Cynn]] and [[Aidan]] so they make for an excellent group of allies. Having this quest active makes it much easier to clear out the mobs and complete all the quests in the area (such as [[Duties of a Lionguard]], [[Orrian Excavation]], [[Graven Images]], [[Bandit Trouble]], and [[the Last Hog]]) as well as clearing the area for [[Vanquisher]]. They are also extremely helpful for leveling up if you're below level 18.
 
*This is one of the three North Kryta quests (including [[The Last Hog]] and The [[Orrian Excavation]]) that are unavailable to Canthan-born ([[Factions]]) characters or Elona-born ([[Guild Wars Nightfall|Nightfall]]) characters.
   
 
{{DEFAULTSORT:Ascalon Settlement, The}}
Note that the Heroes will not follow you when you leave the North Kryta Province.
 
  +
[[Category:Prophecies quests]]
   
  +
[[de:Die Siedlung Ascalon (Quest)]]
[[Category:Prophecies quests|Ascalon Settlement, The]]
 

Latest revision as of 16:39, 7 December 2010

Overview[ | ]

The Ascalon Settlement

Location of the Ascalon Settlement

Summary

  1. Speak with Devona.
  2. Lead your party north to the Ascalon Settlement.
  3. See Captain Greywind for your reward.

Obtained from

Damaris in North Kryta Province (just outside Lion's Arch)

Requirements

Prophecies Character

Reward

  • 500 XP
  • Skills
Warrior Final Thrust
Ranger Throw Dirt
Monk Heal Other
Necromancer Enfeeble
Mesmer Wastrel's Worry
Elementalist Lightning Orb

Preliminary Dialogue

Cynn: "It's a good thing you've got a job as a merchant because you make a terrible tour guide."
Damaris: "I am doing my best to help you find the Ascalon Settlement."
Mhenlo: "Cynn, we only just arrived in Kryta. Please don't get us thrown out already."
Cynn: "I'm just saying, I could get better directions from an imp."
Aidan: "Though I doubt you could get us thrown out of an entire country, I would prefer you not try, Cynn."
Devona: "I'm sorry for my companion's rudeness, Damaris. Please continue."
Damaris: "It's quite all right. You'll find the Ascalon Settlement to the northwest."
Damaris: "It's not far from the shores of the Giant's Basin... the great salt lake out past the swamp."

Dialogue

"I've been trying to tell your friends here how to get to the Ascalon Settlement, but the rude woman keeps interrupting me. The Settlement is northwest of here. You should be able to follow the signs and get there safely. Perhaps you could lead your friends there, <name>? I would take you myself, but there are rumors that the Shining Blade has been seen in the area.
Will you lead your friends to the Ascalon Settlement?"
Accept: "I'm happy to help."
Reject: "They can find their own way."

Intermediate Dialogue 1

Devona: "We should get going. The sooner we can get to the settlement, the better. I hear Captain Greywind is overseeing things, so we should check in with him when we get there. Lead the way, <name>, and we'll follow."

Intermediate Dialogue 2

Aidan: "At last! The Ascalon Settlement. We should locate Captain Greywind with all haste."

Intermediate Dialogue 3

Cynn: "Thank you for your companionship on the journey, <name>. As always, it was a pleasure to fight at your side."
Mhenlo: "Farewell, <name>. May Dwayna keep you safe and Balthazar lend you strength."

Reward Dialogue

"Welcome to our new home. I can't help but think that it's tragic for us to have fought so hard and come so far only to land in a place like this. Ettins and Tengu assault us from all sides, not to mention those skale and imps. To make matters worse, we are lacking in all but the most basic supplies. Still, this land is beautiful, and with a lot of hard work, we should be able to prosper here."

Walkthrough[ | ]

For Damaris to give the quest to you, you first have to wait until she finishes her conversation with the heroes, which will take half a minute or so.

This is a fairly straightforward quest, designed to lead you up to the settlement where a couple of other quests start off. Head almost due north along the road, and follow the signposts. Report in to Captain Greywind to claim your reward.

Notes[ | ]

  • You cannot obtain this quest if you have Mhenlo's Request active.
  • Consider doing the Merchant's Plea at the same time, since it requires travel to the same location.
  • The settlement is not an outpost, so it is not possible to return there through map travel.
  • All four Ascalon heroes must survive until you reach Captain Greywind in order to complete the quest.
  • For those with the Factions campaign merged onto their Prophecies account, the conversation with Damaris may not appear until you have completed the quest Mhenlo's Request. If you have Mhenlo's Request in your log, but you want to complete The Ascalon Settlement first, just abandon it and rezone.
  • Unlike henchmen, you do not split loot and experience with Devona, Mhenlo, Cynn and Aidan so they make for an excellent group of allies. Having this quest active makes it much easier to clear out the mobs and complete all the quests in the area (such as Duties of a Lionguard, Orrian Excavation, Graven Images, Bandit Trouble, and the Last Hog) as well as clearing the area for Vanquisher. They are also extremely helpful for leveling up if you're below level 18.
  • This is one of the three North Kryta quests (including The Last Hog and The Orrian Excavation) that are unavailable to Canthan-born (Factions) characters or Elona-born (Nightfall) characters.