GW-Falcon@legacy41688331 (talk | contribs) No edit summary |
GW-Falcon@legacy41688331 (talk | contribs) No edit summary |
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{{Weapon_begin_info | color = #F99}} |
{{Weapon_begin_info | color = #F99}} |
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{{Weapon_damage_type_entry | value = [[Cold or Dark]]}} |
{{Weapon_damage_type_entry | value = [[Cold or Dark]]}} |
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− | {{Weapon_min_dmg_entry | value = |
+ | {{Weapon_min_dmg_entry | value = 2–4}} |
{{Weapon_max_dmg_entry | value = 11–22}} |
{{Weapon_max_dmg_entry | value = 11–22}} |
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{{Weapon_end_info}} |
{{Weapon_end_info}} |
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While equipped, [[Idol]]s '''can''' be used. |
While equipped, [[Idol]]s '''can''' be used. |
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− | [[Category:Wands]] |
+ | [[Category:Wands]] [[Category:Contains steel]] |
Revision as of 13:25, 8 December 2005
Truncheon | ||||
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Item details | ||||
Template:Weapon begin info Template:Weapon damage type entry Template:Weapon min dmg entry Template:Weapon max dmg entry Template:Weapon end info | ||||
Salvage | ||||
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A right hand weapon that causes either cold damage or dark damage. These weapons usually offer bonuses (and/or have requirements) for Necromancer attributes or skills.
The maximum damage range for truncheons is 11-22. While equipped, Idols can be used.