Twin Serpent Lakes | ||||||||||
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Explorable area | ||||||||||
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Map | ||||||||||
This article has an associated Zaishen Challenge Quest.
Description[ | ]
Twin Serpent Lakes is a picturesque area in southern Kryta. It is packed with closely-spaced large groups of Mergoyles, Tengu, and Bog Skales, especially in the waterfront areas.
Exits[ | ]
Explorable areas[ | ]
- Tears of the Fallen (northeast)
- Riverside Province (southwest)
Points of Interest[ | ]
There is a statue of Melandru in the northwest corner of the area.
Bestiary[ | ]
Monsters[ | ]
- 18 (25) Caromi Tengu Elite
- 17 (25) Caromi Tengu Fierce
- 12 (24) Caromi Tengu Wild
- 17 (25) Caromi Tengu Seer
- 18 (25) White Mantle Abbot
- 16 (24) White Mantle Knight
- 16 (25) White Mantle Ritualist
- 16 (25) White Mantle Savant
- 16 (25) White Mantle Seeker
- 16 (25) White Mantle Sycophant
- 17 (25) Ancient Oakheart
- 11 (24) Spined Aloe
Others
- 14 (24) Mergoyle
- 18 (25) Bog Skale Icetooth
- 18 (25) Lightning Drake
Bosses[ | ]
- 20 (29) Brogan the Punisher
- 20 (29) Edred the Bruiser
- 20 (29) Elvina the Pious
- 20 (29) Gilroy the Stoic
- 20 (29) Julen the Devout
- 20 (29) Kathryn the Cold
NPCs[ | ]
- Kournis the Tracker
- Melandru's Watcher (kneel at Statue of Melandru, located northwest)
Collectors
Animals[ | ]
Skill Capture[ | ]
- Dryder's Defenses from Kathryn the Cold (not available before Marhan's Grotto).
- Order of Pain from Brogan the Punisher (not available before Port Sledge).
- Well of the Profane from Brogan the Punisher (not available before The Misplaced Sword quest at Heroes' Audience).
- Guilt from Edred the Bruiser (not available before The Misplaced Sword quest at Heroes' Audience).
Notes[ | ]
- Vanquishers must defeat 170-194 foes in this area.
- With the War in Kryta active there are around 140 foes.
- Take out the patrolling group (purple on map) in the northwest before attacking the nearby boss, because they will run into your group otherwise.
- The Mergoyles and the Bog Skale Icetooths are generally more difficult to beat then elsewhere because they fight together in the same group. Especially the combination of Spirit Shackles and Mind Wrack can be difficult to deal with, so hex removals can be quite useful.
Trivia[ | ]
- One of the lakes in this area has a spot deep enough that even M.O.X. can be completely submerged.