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Skill details
Unsteady Ground
Unsteady Ground
Campaign Factions Elementalist
Profession Elementalist
Attribute Earth Magic
Type Elite Spell
    10 Energy 2 Activation 15 Recharge

Full: You create Unsteady Ground at target foe's location. For 5 seconds, nearby foes take 10...34...40 earth damage each second. Attacking foes struck by Unsteady Ground are knocked down.

Concise: Deals 10...34...40 earth damage each second (5 seconds) and causes knock-down to attacking foes. Hits foes near target's initial location.

Earth Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Earth damage 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52

Progression

Earth Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Earth damage 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 ? ?

Acquisition

Signet of Capture:

Notes

  • Unsteady Ground has a shorter casting time and less energy cost than Earthquake or Churning Earth. Used with Aftershock, it can do a large amount of damage to attacking melee fighters in a short amount of time.
  • This is very similar to the Air Magic spell Whirlwind except that this lasts for a period of time.


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