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*[[Kemal the Deadened]] ([[D'Alessio Seaboard]]) |
*[[Kemal the Deadened]] ([[D'Alessio Seaboard]]) |
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*[[Raja Crux]] ([[Divinity Coast]]) |
*[[Raja Crux]] ([[Divinity Coast]]) |
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− | *[[Harth Mendbranch]] ([[Talmark Wilderness]]) |
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*[[Boulad the Perverse]] ([[Nebo Terrace]]) |
*[[Boulad the Perverse]] ([[Nebo Terrace]]) |
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== Notes == |
== Notes == |
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− | *Vengeance's quick casting time makes this skill widely used by Me/Mo (also known as "[[Rezmer]]s"). You use skill copiers like [[Echo]] to repeatly use it to keep [[Saccer]]s going up and down in the [[Minion Factory]] build. |
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− | *When combined with [[Mantra of Recovery]], this skill can be used on the same ally with little to no downtime. |
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*Keep in mind that Vengeance is an enchantment; the resurrected character will die if Vengeance is removed by an enemy. |
*Keep in mind that Vengeance is an enchantment; the resurrected character will die if Vengeance is removed by an enemy. |
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+ | *Be aware that in GW:EN if you attempt to mount a Siege Devourer it will first remove all your enchantments. The result will be dying instantly when the skill 'Mount' is completed, with the loss of the Siege Devourer. |
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− | *Although Vengeance is an enchantment, its duration is not affected by enchantment mods. |
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− | *In the |
+ | *In the Random/Team Arena area [[The Crag]], Vengeance-related deaths do not score points. |
*This skill can be used in an [[Alliance Battle]] to quickly bring a downed key player back into the fight. In addition, Vengeance does not reset the [[respawn]] counter, so when its duration ends, the affected player will be respawned immediately. |
*This skill can be used in an [[Alliance Battle]] to quickly bring a downed key player back into the fight. In addition, Vengeance does not reset the [[respawn]] counter, so when its duration ends, the affected player will be respawned immediately. |
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− | *The usual blue pillar of light |
+ | *The usual blue pillar of light when a player is resurrected is replaced with a red pillar for this skill. |
− | == Related |
+ | == Related articles == |
+ | *[[Effect on end skills quick reference]] |
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+ | *[[Enchantment spell skills quick reference]] |
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*[[Resurrection skills quick reference]] |
*[[Resurrection skills quick reference]] |
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*[[Resurrect (action)]] |
*[[Resurrect (action)]] |
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+ | [[de:Rache]] |
Latest revision as of 16:56, 7 December 2010
Skill details
Vengeance | ||||||||||||
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Full: Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this enchantment ends, target party member dies. Deaths while under the effects of this enchantment do not incur a death penalty.
Concise: (30 seconds.) Resurrects target party member (full Health, full Energy). This ally deals 25% more damage and does not incur death penalty. End effect: this ally dies.
Acquisition[ | ]
- Ijan the Cursed (Gates of Kryta)
- Kemal the Deadened (D'Alessio Seaboard)
- Raja Crux (Divinity Coast)
- Boulad the Perverse (Nebo Terrace)
Related skills[ | ]
Notes[ | ]
- Keep in mind that Vengeance is an enchantment; the resurrected character will die if Vengeance is removed by an enemy.
- Be aware that in GW:EN if you attempt to mount a Siege Devourer it will first remove all your enchantments. The result will be dying instantly when the skill 'Mount' is completed, with the loss of the Siege Devourer.
- In the Random/Team Arena area The Crag, Vengeance-related deaths do not score points.
- This skill can be used in an Alliance Battle to quickly bring a downed key player back into the fight. In addition, Vengeance does not reset the respawn counter, so when its duration ends, the affected player will be respawned immediately.
- The usual blue pillar of light when a player is resurrected is replaced with a red pillar for this skill.