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{{Vengeance}}
 
{{Vengeance}}
 
== Usage Notes ==
 
Vengeance's quick casting time makes this skill widely used by Me/Mo (also known as "[[Rezmer]]s"). You use skill copiers like [[Echo]] to repeatly use it to keep [[Saccer]]s going up and down in the [[Minion Factory]] build.
 
 
When combined with [[Mantra of Recovery]], this skill can be used on the same ally with little to no downtime.
 
 
Keep in mind that Vengeance is an enchantment; the resurrected character will die if Vengeance is removed by an enemy.
 
 
In the Competition/Team Arena area [[The Crag]], Vengeance-related deaths do not score points.
 
 
This skill can be used in an [[Alliance Battle]] to quickly bring a downed key player back into the fight. In addition, Vengeance does not reset the respawn counter, so when its duration ends, the affected player will be respawned immediately.
 
 
 
== Acquisition ==
 
== Acquisition ==
 
'''[[Skill Quests]]''':
 
'''[[Skill Quests]]''':
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*[[Harth Mendbranch]] ([[Talmark Wilderness]])
 
*[[Harth Mendbranch]] ([[Talmark Wilderness]])
 
* ... more to be added ...
 
* ... more to be added ...
  +
 
== Usage Notes ==
 
Vengeance's quick casting time makes this skill widely used by Me/Mo (also known as "[[Rezmer]]s"). You use skill copiers like [[Echo]] to repeatly use it to keep [[Saccer]]s going up and down in the [[Minion Factory]] build.
  +
 
When combined with [[Mantra of Recovery]], this skill can be used on the same ally with little to no downtime.
  +
 
Keep in mind that Vengeance is an enchantment; the resurrected character will die if Vengeance is removed by an enemy.
  +
 
In the Competition/Team Arena area [[The Crag]], Vengeance-related deaths do not score points.
  +
 
This skill can be used in an [[Alliance Battle]] to quickly bring a downed key player back into the fight. In addition, Vengeance does not reset the respawn counter, so when its duration ends, the affected player will be respawned immediately.
   
 
== See Also ==
 
== See Also ==

Revision as of 22:46, 28 August 2006

Skill details
Vengeance
Vengeance
Campaign Prophecies Monk
Profession Monk
Attribute Unlinked
Type Enchantment Spell
    10 Energy 4 Activation 30 Recharge

Full: Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this enchantment ends, target party member dies. Deaths while under the effects of this enchantment do not incur a death penalty.

Concise: (30 seconds.) Resurrects target party member (full Health, full Energy). This ally deals 25% more damage and does not incur death penalty. End effect: this ally dies.

Acquisition

Skill Quests:

Skill Trainers:

Signet of Capture:

Usage Notes

Vengeance's quick casting time makes this skill widely used by Me/Mo (also known as "Rezmers"). You use skill copiers like Echo to repeatly use it to keep Saccers going up and down in the Minion Factory build.

When combined with Mantra of Recovery, this skill can be used on the same ally with little to no downtime.

Keep in mind that Vengeance is an enchantment; the resurrected character will die if Vengeance is removed by an enemy.

In the Competition/Team Arena area The Crag, Vengeance-related deaths do not score points.

This skill can be used in an Alliance Battle to quickly bring a downed key player back into the fight. In addition, Vengeance does not reset the respawn counter, so when its duration ends, the affected player will be respawned immediately.

See Also